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Mike Mearls' AMA Summary
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<blockquote data-quote="SmokeyCriminal" data-source="post: 7113839" data-attributes="member: 6876146"><p>I remember MM mentioning that during the playtest the Druids Wild Shape was the most contentious Feature from all the classes, up to the very end of the playtest. He said that they would keep an eye on it even after the release, and wouldn't be surprised if issues crept up in the future.</p><p></p><p>He mentioned something like, people didn't like unlocking a small handful of options (like a cat at 1st lvl, wolf at 3rd, bear at 5th) or unlocking "forms" (They wanted to <em>be</em> an animal). That they wanted to feel free to change into any animal, but also have appropriate mechanical restrictions (No Fly speed untill x lvl). And polls have shown that Wild Shape is their main desire for the druid. That's a tall, tricky order.</p><p></p><p>I think they should have the Druid chassis with a <em>low</em> Wild Shape, and 1/3 casting. Then you can turn each feature up separately with the subclass.</p><p></p><p>Want a Wild Shaper Druid? turn Wild Shape up to <em>high</em> and keep spells at 1/3.</p><p>You can go ham on the Wild Shape with high CR, fly speed sooner, scaling beast. Basically the Improved Moon Druid?-ish?</p><p></p><p>Want a Magic Casting Druid? keep Wild Shape at <em>low</em> and ratchet up casting to full progression.</p><p>Basically the Land Druid.</p><p></p><p>Want a Low-Impact-Animal-Companion Druid? Wild Shape <em>low</em>, casting 2/3 (Or Wild Shape <em>medium</em>, casting 1/3) , and a Bunny.</p><p>For Utility, maybe even get a litter of bunnies for extra cuteness</p><p></p><p>Want a High-Impact-Animal-Companion Druid? Wild Shape <em>low</em>, casting 1/3, and a Balor.</p><p>This would basically take all the Beast Masters stuff, and relieve him of his burden, the poor bastard hasn't he been through enough already?</p><p></p><p>Want a Middle-of-the-Road Druid? Wild Shape <em>medium</em>, casting 2/3.</p><p>This could be the space for unique or quirky subclasses, I remember seeing a Fungi Druid for example.</p><p></p><p> I don't think its possible to <em>scale down</em> casting progression. Even if it is, it feels punitive. I'm also not sure if <em>scaling up</em> spell progression is possible but I think its worth trying, and the Druid would get a lot of mileage out of it, possibly the most out of any class.</p></blockquote><p></p>
[QUOTE="SmokeyCriminal, post: 7113839, member: 6876146"] I remember MM mentioning that during the playtest the Druids Wild Shape was the most contentious Feature from all the classes, up to the very end of the playtest. He said that they would keep an eye on it even after the release, and wouldn't be surprised if issues crept up in the future. He mentioned something like, people didn't like unlocking a small handful of options (like a cat at 1st lvl, wolf at 3rd, bear at 5th) or unlocking "forms" (They wanted to [I]be[/I] an animal). That they wanted to feel free to change into any animal, but also have appropriate mechanical restrictions (No Fly speed untill x lvl). And polls have shown that Wild Shape is their main desire for the druid. That's a tall, tricky order. I think they should have the Druid chassis with a [I]low[/I] Wild Shape, and 1/3 casting. Then you can turn each feature up separately with the subclass. Want a Wild Shaper Druid? turn Wild Shape up to [I]high[/I] and keep spells at 1/3. You can go ham on the Wild Shape with high CR, fly speed sooner, scaling beast. Basically the Improved Moon Druid?-ish? Want a Magic Casting Druid? keep Wild Shape at [I]low[/I] and ratchet up casting to full progression. Basically the Land Druid. Want a Low-Impact-Animal-Companion Druid? Wild Shape [I]low[/I], casting 2/3 (Or Wild Shape [I]medium[/I], casting 1/3) , and a Bunny. For Utility, maybe even get a litter of bunnies for extra cuteness Want a High-Impact-Animal-Companion Druid? Wild Shape [I]low[/I], casting 1/3, and a Balor. This would basically take all the Beast Masters stuff, and relieve him of his burden, the poor bastard hasn't he been through enough already? Want a Middle-of-the-Road Druid? Wild Shape [I]medium[/I], casting 2/3. This could be the space for unique or quirky subclasses, I remember seeing a Fungi Druid for example. I don't think its possible to [I]scale down[/I] casting progression. Even if it is, it feels punitive. I'm also not sure if [I]scaling up[/I] spell progression is possible but I think its worth trying, and the Druid would get a lot of mileage out of it, possibly the most out of any class. [/QUOTE]
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