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Mike Mearls' AMA Summary
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<blockquote data-quote="doctorbadwolf" data-source="post: 7119661" data-attributes="member: 6704184"><p>[MENTION=6799753]lowkey13[/MENTION] [MENTION=22779]Hussar[/MENTION]</p><p></p><p>Right, the issue was how the game was presented, not the system itself. I've been saying that since 2009 or so. </p><p></p><p>And yes, 4e is a lot like New Coke. Most people dislike it for reasons hat have nothing to do with what is actually inside. It just looks too different, and they wanted the same. </p><p></p><p>Regardless of all that, I think Mearls still completely fails to understand 4e, in spite of being one of the guys who wrote a bunch of it. He understands the "h4ters" just fine, though. </p><p></p><p>But yeah, if "jargon" made 4e too hard for new players, I'd love to hear how he explains the kids who taught themselves to play adnd. Nonsense. Perception and marketing screw ups killed 4e. Not jargon.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7119661, member: 6704184"] [MENTION=6799753]lowkey13[/MENTION] [MENTION=22779]Hussar[/MENTION] Right, the issue was how the game was presented, not the system itself. I've been saying that since 2009 or so. And yes, 4e is a lot like New Coke. Most people dislike it for reasons hat have nothing to do with what is actually inside. It just looks too different, and they wanted the same. Regardless of all that, I think Mearls still completely fails to understand 4e, in spite of being one of the guys who wrote a bunch of it. He understands the "h4ters" just fine, though. But yeah, if "jargon" made 4e too hard for new players, I'd love to hear how he explains the kids who taught themselves to play adnd. Nonsense. Perception and marketing screw ups killed 4e. Not jargon. [/QUOTE]
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