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*Dungeons & Dragons
Mike Mearls and "Action Economy"
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<blockquote data-quote="mrpopstar" data-source="post: 7389911" data-attributes="member: 25352"><p>Only because diagnostic criteria have begun to take cultural contexts into account, which should be obvious but is no less fraught.</p><p></p><p>Being able to separate my being aggressive from my being Irish American is helpful in a multitude of ways. Arguing that such a thing is politically charged is quite baffling. (To acknowledge the implications of culture is to honor culture. Why do people find that disparaging?)</p><p></p><p>Back to the game...</p><p></p><p>Narrative immersion does not imply a literal transference of your physical body into the realm of imagination, and yes, you are demonstrably able to use the English language against itself when striving to make a point.</p><p></p><p>Dungeons & Dragons is about storytelling, make-believe, and imagination. It asks us to engage with fantasy, ingest narrated experiences, explore and react as would a character existing within a scene (<em>Basic Rules</em>, p. 2). The anticipation is an absorbing involvement (i.e. immersion) in a shared narrative.</p><p></p><p>I'm not arguing against the fact that there are different aspects of the greater D&D experience that one can be absorbingly involved in. For example, it's perfectly reasonable to be immersed in the meta-game without being immersed in the shared narrative. I'm also not passing a value judgement on any focus of immersion; narrative, meta, or otherwise. I just think it's grossly unfair to say that immersion means nothing/everything when it has a very clear meaning that is being adulterated through misuse of the term.</p><p></p><p>Why and how are the meta-game in this analogy.</p><p></p><p><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":o" title="Eek! :o" data-smilie="9"data-shortname=":o" /></p><p></p><p>EDIT: It would probably be best if we came up with a different analogy, all things considered.</p></blockquote><p></p>
[QUOTE="mrpopstar, post: 7389911, member: 25352"] Only because diagnostic criteria have begun to take cultural contexts into account, which should be obvious but is no less fraught. Being able to separate my being aggressive from my being Irish American is helpful in a multitude of ways. Arguing that such a thing is politically charged is quite baffling. (To acknowledge the implications of culture is to honor culture. Why do people find that disparaging?) Back to the game... Narrative immersion does not imply a literal transference of your physical body into the realm of imagination, and yes, you are demonstrably able to use the English language against itself when striving to make a point. Dungeons & Dragons is about storytelling, make-believe, and imagination. It asks us to engage with fantasy, ingest narrated experiences, explore and react as would a character existing within a scene ([I]Basic Rules[/I], p. 2). The anticipation is an absorbing involvement (i.e. immersion) in a shared narrative. I'm not arguing against the fact that there are different aspects of the greater D&D experience that one can be absorbingly involved in. For example, it's perfectly reasonable to be immersed in the meta-game without being immersed in the shared narrative. I'm also not passing a value judgement on any focus of immersion; narrative, meta, or otherwise. I just think it's grossly unfair to say that immersion means nothing/everything when it has a very clear meaning that is being adulterated through misuse of the term. Why and how are the meta-game in this analogy. :o EDIT: It would probably be best if we came up with a different analogy, all things considered. [/QUOTE]
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