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Mike Mearls CN/CG Chaos Pantheon for 5e Nethir Vale
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<blockquote data-quote="dave2008" data-source="post: 7481505" data-attributes="member: 83242"><p>I agree with you (well except for the Primal Spirits that I removed from my 4e games as well). However, when you said, "But it’s very, very different than how I would run Nentir Vale." It implied to me that there were some changes you might make.</p><p></p><p>I don't see the need to change it because a change of editions either, so let me re-phrase the question:</p><p></p><p><strong>How would you change the Nentir Vale cosmology?</strong></p><p></p><p>If I was to change something I would:</p><p></p><p>1) Get rid of the part about the Primal Spirits banning Gods and Primordials from the World. I've never liked that part. I would keep the primal spirits, but make them a little less powerful than the greater gods and primordials.</p><p></p><p>2) I actually like the idea of the elemental chaos having areas where certain elements dominate, so you have a plane of fire, a plane of water, etc. inside of or attached to the elemental chaos. </p><p></p><p>3) Put Tiamat back on Avernus.</p><p></p><p>4) Possibly revise the death of Io / birth of Tiamat and Bahamut</p><p></p><p>5) I would not try to weave every old story into the new cosmology. I much preferred the start of 4e when it was mostly new and sometimes contradictory information. I liked it less when they tried to weave in old stories (elemental princes, miska & the seven rods, etc.)</p></blockquote><p></p>
[QUOTE="dave2008, post: 7481505, member: 83242"] I agree with you (well except for the Primal Spirits that I removed from my 4e games as well). However, when you said, "But it’s very, very different than how I would run Nentir Vale." It implied to me that there were some changes you might make. I don't see the need to change it because a change of editions either, so let me re-phrase the question: [B]How would you change the Nentir Vale cosmology?[/B] If I was to change something I would: 1) Get rid of the part about the Primal Spirits banning Gods and Primordials from the World. I've never liked that part. I would keep the primal spirits, but make them a little less powerful than the greater gods and primordials. 2) I actually like the idea of the elemental chaos having areas where certain elements dominate, so you have a plane of fire, a plane of water, etc. inside of or attached to the elemental chaos. 3) Put Tiamat back on Avernus. 4) Possibly revise the death of Io / birth of Tiamat and Bahamut 5) I would not try to weave every old story into the new cosmology. I much preferred the start of 4e when it was mostly new and sometimes contradictory information. I liked it less when they tried to weave in old stories (elemental princes, miska & the seven rods, etc.) [/QUOTE]
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Mike Mearls CN/CG Chaos Pantheon for 5e Nethir Vale
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