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Mike Mearls: "D&D Is Uncool Again"
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<blockquote data-quote="Ruin Explorer" data-source="post: 9577814" data-attributes="member: 18"><p>Obviously we await the actual explanation, but all I can come up with is maybe if you play D&D regularly with three different groups, each of whom uses a different VTT? Sounds like that'd be a lot more overhead than I could handle, personally, even if I was playing, not DMing!</p><p></p><p>Otherwise I can't see any reason beyond wanting to give WotC essentially "money for old rope", which y'know, I guess that's allowed but it doesn't exactly support the apparent implication that buying four copies is normal/common behaviour.</p><p></p><p></p><p>That's very unlikely, though.</p><p></p><p>It's certainly not how people on DnDBeyond operate - most players don't buy copies - why would they? They get them shared from a DM via campaign sharing.</p><p></p><p>Furthermore, I very much doubt "most" players play via a VTT or Beyond. The idea that buying multiple copies is normal is bizarre, too. Most people would see that as a gigantic waste of money.</p><p></p><p>And on top of that, I doubt most groups have even upgraded to 2024 yet.</p><p></p><p>I'm sure "fastest selling" is <em>technically true</em>, just not for the reasons you suggest. It's more like, If 2014 eventually had 30m players, as WotC suggested, it gained them pretty slowly, I suspect probably selling well under 5m PHBs year one (2014-2015), given WotC only estimated there were at most 10m D&D players at all back then (including 3.XE and PF and so on), maybe many less than that even. And there was no digital option until what, 2017? So people had to pick up physical copies which is always slower, even in this age.</p><p></p><p>If, say, 20% of the now 30m players picked up the PHB in physical or digital format, with some small-to-tiny minority picking it up in both, or even multiple digital formats, that would likely easily give them, say, 7m sales very rapidly. The proportion picking it up could be drastically lower* than any other edition, but it would still be the fastest selling, simply because digital exists, and the playerbase is so much larger.</p><p></p><p>* = I'm not saying it is lower, I'm saying even if it was much, much lower, the sales rate would almost certainly be faster now.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9577814, member: 18"] Obviously we await the actual explanation, but all I can come up with is maybe if you play D&D regularly with three different groups, each of whom uses a different VTT? Sounds like that'd be a lot more overhead than I could handle, personally, even if I was playing, not DMing! Otherwise I can't see any reason beyond wanting to give WotC essentially "money for old rope", which y'know, I guess that's allowed but it doesn't exactly support the apparent implication that buying four copies is normal/common behaviour. That's very unlikely, though. It's certainly not how people on DnDBeyond operate - most players don't buy copies - why would they? They get them shared from a DM via campaign sharing. Furthermore, I very much doubt "most" players play via a VTT or Beyond. The idea that buying multiple copies is normal is bizarre, too. Most people would see that as a gigantic waste of money. And on top of that, I doubt most groups have even upgraded to 2024 yet. I'm sure "fastest selling" is [I]technically true[/I], just not for the reasons you suggest. It's more like, If 2014 eventually had 30m players, as WotC suggested, it gained them pretty slowly, I suspect probably selling well under 5m PHBs year one (2014-2015), given WotC only estimated there were at most 10m D&D players at all back then (including 3.XE and PF and so on), maybe many less than that even. And there was no digital option until what, 2017? So people had to pick up physical copies which is always slower, even in this age. If, say, 20% of the now 30m players picked up the PHB in physical or digital format, with some small-to-tiny minority picking it up in both, or even multiple digital formats, that would likely easily give them, say, 7m sales very rapidly. The proportion picking it up could be drastically lower* than any other edition, but it would still be the fastest selling, simply because digital exists, and the playerbase is so much larger. * = I'm not saying it is lower, I'm saying even if it was much, much lower, the sales rate would almost certainly be faster now. [/QUOTE]
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