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Mike Mearls: "D&D Is Uncool Again"
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<blockquote data-quote="Vincent55" data-source="post: 9583866" data-attributes="member: 7037991"><p>when a thing becomes popular and mainstream it gets altered and watered down to the point that you lose what that was. After it falls out of the spotlight it can return to what it once was for those who loved it before all the added attention. Once the true spirit returns to the game I think many like my self might think about returning to see what the reverted edition looks like. But for now, this is not my version of the game i liked and will stick with the older ones and some retro-clones for now. It is like some games i ran back in the day, I have people see what we were doing want to join in and then fail to play or bring stuff to the game that had no place in it. Many times the other players would talk to them or even tell them that what they were doing had no place in the game and was dragging the game down making it less fun. I as the DM had to only step in a few times when I had a player who like a lawyer used the wording or lack of definition to gain an advantage. I of course corrected this as it came up and those people would get mad and leave and the rest of the group continued on playing the fun game we all liked. I specifically remember the entire whole stone skin issue back in the day when the spell didn;t say only so many could be applied, so the player just cast it over and over until he had hundreds of them on and was able to avoid many attacks. I saw this and stated that there was a max limit based upon the max you could roll on the die. A later errata was released stating exactly the same thing, this happened with many of my calls on rulings back in the day with 2nd edition, i had one player who would write them down and kept a rule book of my judgment calls, lol</p></blockquote><p></p>
[QUOTE="Vincent55, post: 9583866, member: 7037991"] when a thing becomes popular and mainstream it gets altered and watered down to the point that you lose what that was. After it falls out of the spotlight it can return to what it once was for those who loved it before all the added attention. Once the true spirit returns to the game I think many like my self might think about returning to see what the reverted edition looks like. But for now, this is not my version of the game i liked and will stick with the older ones and some retro-clones for now. It is like some games i ran back in the day, I have people see what we were doing want to join in and then fail to play or bring stuff to the game that had no place in it. Many times the other players would talk to them or even tell them that what they were doing had no place in the game and was dragging the game down making it less fun. I as the DM had to only step in a few times when I had a player who like a lawyer used the wording or lack of definition to gain an advantage. I of course corrected this as it came up and those people would get mad and leave and the rest of the group continued on playing the fun game we all liked. I specifically remember the entire whole stone skin issue back in the day when the spell didn;t say only so many could be applied, so the player just cast it over and over until he had hundreds of them on and was able to avoid many attacks. I saw this and stated that there was a max limit based upon the max you could roll on the die. A later errata was released stating exactly the same thing, this happened with many of my calls on rulings back in the day with 2nd edition, i had one player who would write them down and kept a rule book of my judgment calls, lol [/QUOTE]
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