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Mike Mearls: "D&D Is Uncool Again"
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<blockquote data-quote="Zardnaar" data-source="post: 9619287" data-attributes="member: 6716779"><p>It's a fairly common complaint about 5E. </p><p>I play multiple editions an had an stinker encounter for 5.5. </p><p></p><p> Exploding zombies, multiple casters (5) with level 3+ spells prepared battlefield glyphs of warding, spellbuffed BBEG appearing mid combat vs fully rested PCs at level 8. </p><p></p><p> They won. All the buffed healing, bonus action healing, misty steps to hide, 4/5 PCs being primary caster. </p><p></p><p> In official content you can do the equivalent of roll your face across the keyboard and win. Level 6 PCs cleared a level 9 dungeon. </p><p></p><p> 5E easy mode. 5.5 even worse. I don't think that's particularly controversial take. </p><p></p><p> I've had 2 players deaths since 2019. One of those was essentially suicide/idiot and that's with DM special type encounters, throwing out encounter building guidelines (haven't used them since 2015). </p><p></p><p> I've been running Castles and Crusades and will be starting 2E on Thursday. Some players are in both games so it's not nostalgia or whatever or drastic differences in pkayer skill. </p><p></p><p> There's not much risk via instant death a nasty poison is just buckets of damage and healing word exists.</p><p></p><p> Subjective what you like or prefer objectively see roll face across keyboard comment. DM has to design stink encounters or strike PCs while they're down to really threaten them imho.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 9619287, member: 6716779"] It's a fairly common complaint about 5E. I play multiple editions an had an stinker encounter for 5.5. Exploding zombies, multiple casters (5) with level 3+ spells prepared battlefield glyphs of warding, spellbuffed BBEG appearing mid combat vs fully rested PCs at level 8. They won. All the buffed healing, bonus action healing, misty steps to hide, 4/5 PCs being primary caster. In official content you can do the equivalent of roll your face across the keyboard and win. Level 6 PCs cleared a level 9 dungeon. 5E easy mode. 5.5 even worse. I don't think that's particularly controversial take. I've had 2 players deaths since 2019. One of those was essentially suicide/idiot and that's with DM special type encounters, throwing out encounter building guidelines (haven't used them since 2015). I've been running Castles and Crusades and will be starting 2E on Thursday. Some players are in both games so it's not nostalgia or whatever or drastic differences in pkayer skill. There's not much risk via instant death a nasty poison is just buckets of damage and healing word exists. Subjective what you like or prefer objectively see roll face across keyboard comment. DM has to design stink encounters or strike PCs while they're down to really threaten them imho. [/QUOTE]
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