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Mike Mearls: "D&D Is Uncool Again"
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<blockquote data-quote="Faolyn" data-source="post: 9621073" data-attributes="member: 6915329"><p>I do. The villain wants to survive, yes, and will almost certainly do everything they can to survive. But Mearls wasn't talking about the villain trying to defeat or foil the players. He was talking about the <em>GM and system </em>doing that. And those are different things.</p><p></p><p>Because the system doesn't need to be one angled at defeating the players. The system already has rules in place for combats and whatnot that are, supposedly, balanced. If the GM plays the foe to be as clever and powerful as the foe should be, then the dice and system should work as they are meant to. </p><p></p><p>But saying that the system itself should be geared towards defeating the PCs means that the system itself should be unbalanced in favor of the GM, because of Reasons.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9621073, member: 6915329"] I do. The villain wants to survive, yes, and will almost certainly do everything they can to survive. But Mearls wasn't talking about the villain trying to defeat or foil the players. He was talking about the [I]GM and system [/I]doing that. And those are different things. Because the system doesn't need to be one angled at defeating the players. The system already has rules in place for combats and whatnot that are, supposedly, balanced. If the GM plays the foe to be as clever and powerful as the foe should be, then the dice and system should work as they are meant to. But saying that the system itself should be geared towards defeating the PCs means that the system itself should be unbalanced in favor of the GM, because of Reasons. [/QUOTE]
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