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Mike Mearls: "D&D Is Uncool Again"
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<blockquote data-quote="Faolyn" data-source="post: 9621088" data-attributes="member: 6915329"><p>If he was using Shadowdark, which is a big if. Has he actually stated what game he was running? As I pointed out before, he also said <em>"I made some tweaks to my design drafting off these thoughts and have been very happy with the results in play." </em>And this means he could have been playtesting the game he's making on patreon. </p><p></p><p>Re:</p><p></p><p></p><p></p><p>and</p><p></p><p></p><p>Yes. Because as I said, he wasn't talking about "tough but fair." He wasn't "foiling" their plans. He was talking about killing three PCs. He stopped them from progressing by removing them from the game.</p><p></p><p>This is a con game with pregens, so the characters aren't important to the players. But he's talking about using that mentality in a home game where the PCs <em>are </em>important to the players.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9621088, member: 6915329"] If he was using Shadowdark, which is a big if. Has he actually stated what game he was running? As I pointed out before, he also said [I]"I made some tweaks to my design drafting off these thoughts and have been very happy with the results in play." [/I]And this means he could have been playtesting the game he's making on patreon. Re: and Yes. Because as I said, he wasn't talking about "tough but fair." He wasn't "foiling" their plans. He was talking about killing three PCs. He stopped them from progressing by removing them from the game. This is a con game with pregens, so the characters aren't important to the players. But he's talking about using that mentality in a home game where the PCs [I]are [/I]important to the players. [I][/I] [/QUOTE]
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Mike Mearls: "D&D Is Uncool Again"
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