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Mike Mearls: "D&D Is Uncool Again"
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<blockquote data-quote="Faolyn" data-source="post: 9622791" data-attributes="member: 6915329"><p>Yes, it's quite self-explanatory that he thinks that the GM and system should be working to defeat the players. Because I read the rest of that post and actually took that line in context.</p><p></p><p></p><p>Ah, so here I learn that you're the type who takes only tiny parts of a greater whole and nitpicks about them. </p><p></p><p>For instance, here you are trying to highlight "disinterested mechanic" while ignoring what he said the GM's goal should be and everything else I wrote in my prior posts. I'll copypaste again. So assume a disinterested mechanic, and the only GM fiat is giving a foe three attacks per round and an instakill weapon.</p><p></p><p></p><p>None of these things are evidence of a disinterested mechanic (unless, as I said, the system allowed for a dodge or save against decapitation). They're all either luck or GM fiat. </p><p></p><p>And most importantly of all, <em>none of this has anything to do with the fact that he feels that the GM's job should be to defeat the players.</em> Which is only acceptable in <em>some </em>types of games--and there's a very good chance that he feels that games that <em>don't</em> do this are wastes of time. They're slop.</p><p></p><p>Not that these games are not to his taste, not that he actively hates those types of games; that they are objectively bad.</p><p></p><p>And as someone who is a professional writer, he should know the difference between those two things and be able to write that difference within the confines of a tweet or forum post. "I feel that" only adds 9 characters, or 11 if tweets count spaces as characters. I wouldn't know.</p><p></p><p>I don't like the idea of instakilling a PC, even if the rules say so. I find that to be unfun. That is not a type of game I want to play. See? That's <em>easy </em>to write.</p><p></p><p>I also feel it safe to say that the only reason he wants a disinterested mechanic here to help him defeat the players is because he feels GM fiat is cheating. But if the <em>rules </em>say that he instakills a player, then it's all good. </p><p></p><p></p><p>No, you feel that reading a few words in a sentence and ignoring the rest of the text is reading them in context. I do not. Therefore, there's really no reason to continue this conversation--it's clear you can't look at the entire picture for some reason when it comes to defending Mearls.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 9622791, member: 6915329"] Yes, it's quite self-explanatory that he thinks that the GM and system should be working to defeat the players. Because I read the rest of that post and actually took that line in context. Ah, so here I learn that you're the type who takes only tiny parts of a greater whole and nitpicks about them. For instance, here you are trying to highlight "disinterested mechanic" while ignoring what he said the GM's goal should be and everything else I wrote in my prior posts. I'll copypaste again. So assume a disinterested mechanic, and the only GM fiat is giving a foe three attacks per round and an instakill weapon. None of these things are evidence of a disinterested mechanic (unless, as I said, the system allowed for a dodge or save against decapitation). They're all either luck or GM fiat. And most importantly of all, [I]none of this has anything to do with the fact that he feels that the GM's job should be to defeat the players.[/I] Which is only acceptable in [I]some [/I]types of games--and there's a very good chance that he feels that games that [I]don't[/I] do this are wastes of time. They're slop. Not that these games are not to his taste, not that he actively hates those types of games; that they are objectively bad. And as someone who is a professional writer, he should know the difference between those two things and be able to write that difference within the confines of a tweet or forum post. "I feel that" only adds 9 characters, or 11 if tweets count spaces as characters. I wouldn't know. I don't like the idea of instakilling a PC, even if the rules say so. I find that to be unfun. That is not a type of game I want to play. See? That's [I]easy [/I]to write. I also feel it safe to say that the only reason he wants a disinterested mechanic here to help him defeat the players is because he feels GM fiat is cheating. But if the [I]rules [/I]say that he instakills a player, then it's all good. [I][/I] No, you feel that reading a few words in a sentence and ignoring the rest of the text is reading them in context. I do not. Therefore, there's really no reason to continue this conversation--it's clear you can't look at the entire picture for some reason when it comes to defending Mearls. [/QUOTE]
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