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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls did an interview for Escapist Magazine and reveals PHB classes, races, and much more
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<blockquote data-quote="I'm A Banana" data-source="post: 6309454" data-attributes="member: 2067"><p>I think Page 13 of the PHB will provide the official D&D Sorting Algorithm of Elf Names for everyone who is very concerned that they get this right. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Quite possibly they'll just go "Here's a Gold/Sun Elf, here's a Moon/Silver Elf, these are true to FR's presentation of them and have abilities and bonuses that make sense for the FR lore, and what they are outside of FR if anything is your call as a DM." But I'm sure someone somewhere will not like what the Sorting Algorithm has to say, regardless of what it says. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p></p><p>I'm also quite content with "The PHB is a big book of house rules" approach!</p><p></p><p></p><p></p><p>I think the "we're pushing FR" element of the PHB makes this understandable to me. Drow rebellion is A Thing in FR. The drow there are not automatically bad guys. It's one of FR's themes now (for better or for worse), and it belongs in FR. It doesn't, necessarily, belong outside of FR, but it's got a clear place in FR (and it's popular enough there that folks who like it in FR might export it to their home games). </p><p></p><p>Thankfully, everything in the PHB is clearly subject to being deleted, modified, or ignored -- it's all opt-in material. So it shouldn't be hard to ditch them from the list of things that the players in your game can opt into: Basic is Core!</p><p></p><p></p><p></p><p>I dunno, I won't dismiss a cool organization just because it's tainted by FR cooties. My home games might welcome red wizards and harpers, even if I completely remove them from their contexts. Or even port their contexts over with them, just disentangled from FR. But I am enamored of organizations and D&D has generally second-tier'd them, so that might be personal bias. At any rate, it doesn't seem like something they'll be pushing in the home games. </p><p></p><p></p><p></p><p>What chaps my hide is why every dwarf needs to have a bad Scottish brogue, and why half of the halflings are self-interested little stab monkeys, and why elves are always timeless and hugging trees and sparkling with magic, and why 3/4ths of barbarians hate magic and love violence. It is almost like we are playing a game of archetypal characters that speak to common tropes and that we are not always 100% original in our game that is basically a math-based fanfiction of an entire genre of media. Almost.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6309454, member: 2067"] I think Page 13 of the PHB will provide the official D&D Sorting Algorithm of Elf Names for everyone who is very concerned that they get this right. ;) Quite possibly they'll just go "Here's a Gold/Sun Elf, here's a Moon/Silver Elf, these are true to FR's presentation of them and have abilities and bonuses that make sense for the FR lore, and what they are outside of FR if anything is your call as a DM." But I'm sure someone somewhere will not like what the Sorting Algorithm has to say, regardless of what it says. ;) I'm also quite content with "The PHB is a big book of house rules" approach! I think the "we're pushing FR" element of the PHB makes this understandable to me. Drow rebellion is A Thing in FR. The drow there are not automatically bad guys. It's one of FR's themes now (for better or for worse), and it belongs in FR. It doesn't, necessarily, belong outside of FR, but it's got a clear place in FR (and it's popular enough there that folks who like it in FR might export it to their home games). Thankfully, everything in the PHB is clearly subject to being deleted, modified, or ignored -- it's all opt-in material. So it shouldn't be hard to ditch them from the list of things that the players in your game can opt into: Basic is Core! I dunno, I won't dismiss a cool organization just because it's tainted by FR cooties. My home games might welcome red wizards and harpers, even if I completely remove them from their contexts. Or even port their contexts over with them, just disentangled from FR. But I am enamored of organizations and D&D has generally second-tier'd them, so that might be personal bias. At any rate, it doesn't seem like something they'll be pushing in the home games. What chaps my hide is why every dwarf needs to have a bad Scottish brogue, and why half of the halflings are self-interested little stab monkeys, and why elves are always timeless and hugging trees and sparkling with magic, and why 3/4ths of barbarians hate magic and love violence. It is almost like we are playing a game of archetypal characters that speak to common tropes and that we are not always 100% original in our game that is basically a math-based fanfiction of an entire genre of media. Almost. [/QUOTE]
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Mike Mearls did an interview for Escapist Magazine and reveals PHB classes, races, and much more
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