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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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<blockquote data-quote="Stalker0" data-source="post: 7525900" data-attributes="member: 5889"><p>So my thoughts.</p><p></p><p>Favored Enemy: I like the idea of "I am focusing all of my skill on this one target" as opposed to "I have studied a group of creatures I may or may not encounter in any adventures in the future". I will say just the fact that I will effectively have advantage on all of my insight rolls against most people is a pretty solid bonus.</p><p></p><p>I think the extra attacks are a little clunky. I would be fine with just a simple "gain +1 or +2 damage to your attacks against your favored enemy...or even "half your proficiency bonus". Make it quick and clean.</p><p></p><p>Natural Explorer: I will say that people underestimate this ability in core, but that said I'm fine with buffing it a bit. All of the bonuses here are great, I would struggle to pick any single one over the others. It also gives the ranger a really wide range of options to customize the class.</p><p></p><p>Mighty Slayer: This needs work. First, bell-ringer is OP at 2nd level. Its stronger than a monk's stunning attack, and you can do it 3 times a times at 2nd level. But overall, I think there is a lot of wasted words here. I think its far smoother to give them some battlemaster love.</p><p></p><p>Give them 1 or 2 superiority dice, and give them 2 or 3 specific maneuvers that are the most "rangery". Done and done. No need to reinvent all of these other crazy abilities.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 7525900, member: 5889"] So my thoughts. Favored Enemy: I like the idea of "I am focusing all of my skill on this one target" as opposed to "I have studied a group of creatures I may or may not encounter in any adventures in the future". I will say just the fact that I will effectively have advantage on all of my insight rolls against most people is a pretty solid bonus. I think the extra attacks are a little clunky. I would be fine with just a simple "gain +1 or +2 damage to your attacks against your favored enemy...or even "half your proficiency bonus". Make it quick and clean. Natural Explorer: I will say that people underestimate this ability in core, but that said I'm fine with buffing it a bit. All of the bonuses here are great, I would struggle to pick any single one over the others. It also gives the ranger a really wide range of options to customize the class. Mighty Slayer: This needs work. First, bell-ringer is OP at 2nd level. Its stronger than a monk's stunning attack, and you can do it 3 times a times at 2nd level. But overall, I think there is a lot of wasted words here. I think its far smoother to give them some battlemaster love. Give them 1 or 2 superiority dice, and give them 2 or 3 specific maneuvers that are the most "rangery". Done and done. No need to reinvent all of these other crazy abilities. [/QUOTE]
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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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