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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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<blockquote data-quote="Asgorath" data-source="post: 7526371" data-attributes="member: 6921966"><p>Mike did talk about the Monk from a mechanics/combat perspective, he said they weren't satisfied with the damage output and might look at tweaking it. He also talked about the Sorcerer and how many people felt like the Sorcerer didn't have enough spells, and a simple +2 spells at first level would likely solve the problem.</p><p></p><p>I think the major difference between the Ranger and those other classes is that people are generally pretty happy with the state of all of them, even if they aren't as popular. I've played a Paladin, and had other people playing Sorcerer/Bard/Druid in my games. I don't think there was ever a time where anyone felt like their class was just weak or missing something, like you might feel after picking your terrain and enemy at first level as a Ranger and you end up never using either feature. Mike described it as being a shell of a class at that point, and I'd agree with him.</p><p></p><p>Bards are often described as the most powerful casting class in the game, and I don't think anyone is suggesting Paladins need a buff. Druids also seem pretty strong, I've only experienced the Circle of the Moon but that does feel strong (power spikes at various levels and the best capstone in the game). I can't explain why they are the bottom four classes, but only the Druid is lagging behind by a significant amount. I think it's pretty reasonable that many of the classes are in the 7-8% range, with Fighters and Rogues being the outliers at the higher end.</p></blockquote><p></p>
[QUOTE="Asgorath, post: 7526371, member: 6921966"] Mike did talk about the Monk from a mechanics/combat perspective, he said they weren't satisfied with the damage output and might look at tweaking it. He also talked about the Sorcerer and how many people felt like the Sorcerer didn't have enough spells, and a simple +2 spells at first level would likely solve the problem. I think the major difference between the Ranger and those other classes is that people are generally pretty happy with the state of all of them, even if they aren't as popular. I've played a Paladin, and had other people playing Sorcerer/Bard/Druid in my games. I don't think there was ever a time where anyone felt like their class was just weak or missing something, like you might feel after picking your terrain and enemy at first level as a Ranger and you end up never using either feature. Mike described it as being a shell of a class at that point, and I'd agree with him. Bards are often described as the most powerful casting class in the game, and I don't think anyone is suggesting Paladins need a buff. Druids also seem pretty strong, I've only experienced the Circle of the Moon but that does feel strong (power spikes at various levels and the best capstone in the game). I can't explain why they are the bottom four classes, but only the Druid is lagging behind by a significant amount. I think it's pretty reasonable that many of the classes are in the 7-8% range, with Fighters and Rogues being the outliers at the higher end. [/QUOTE]
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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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