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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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<blockquote data-quote="5ekyu" data-source="post: 7526739" data-attributes="member: 6919838"><p>"On your turn, you can verbally command the beast where to move (no action required by you). You can use your action to verbally command it to take the Attack, Dash, Disengage, or Help action. If you don’t issue a command, the beast takes the Dodge action. Once you have the Extra Attack feature, you can make one weapon attack yourself when you command the beast to take the Attack action."</p><p></p><p>Oddly in rules lawyer GM mode I will note the following; </p><p></p><p>If you command it to move, you have issued a command and so the auto-dodge clause is null and void.</p><p></p><p>"You can spend your action to command" is not the same as saying "it can only do these if commanded." especially with exceptions.</p><p></p><p>No I do not believe it's the intent - but they hang rulings on less all the time.</p><p></p><p>But regardless, I see nothing here that prevents the beast from taking the hide or search actions on it's own when you are there and not commanding an action. </p><p></p><p>So in theory you could send it into hiding spot and it hides on its oen.</p><p></p><p>My biggest problem with BM sub is its non-npc status which tries to limit it to not being managed as an NPC run by the GM with some command/override options available to the ranger.</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7526739, member: 6919838"] "On your turn, you can verbally command the beast where to move (no action required by you). You can use your action to verbally command it to take the Attack, Dash, Disengage, or Help action. If you don’t issue a command, the beast takes the Dodge action. Once you have the Extra Attack feature, you can make one weapon attack yourself when you command the beast to take the Attack action." Oddly in rules lawyer GM mode I will note the following; If you command it to move, you have issued a command and so the auto-dodge clause is null and void. "You can spend your action to command" is not the same as saying "it can only do these if commanded." especially with exceptions. No I do not believe it's the intent - but they hang rulings on less all the time. But regardless, I see nothing here that prevents the beast from taking the hide or search actions on it's own when you are there and not commanding an action. So in theory you could send it into hiding spot and it hides on its oen. My biggest problem with BM sub is its non-npc status which tries to limit it to not being managed as an NPC run by the GM with some command/override options available to the ranger. [/QUOTE]
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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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