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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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<blockquote data-quote="Retreater" data-source="post: 7527553" data-attributes="member: 42040"><p>I guess my frustration with this is that I've run story-based, heavy RP games in the past. But when we all got out of college and got families and full-time jobs, the game isn't anyone's priority any more (except maybe me, as DM). At best we game every other weekend. Many times, real life gets in the way and people have to skip sessions. People don't remember details of what happens from session to session. They barely remember what level they are and what class they're playing. As a result, I pay no attention to backstories or motivations. I can't even remember the names of the characters in my sessions.</p><p>The only thing left, the only shred of enjoyment left is moving pieces on a board, trying to create fun tactical challenges that can fill up a couple hours while people are only engaged on their turn but are otherwise looking on their phones or telling out-of-character jokes.</p><p>And I guess I might be a little hard on Critical Role. Millions of people following a campaign they're not playing when I can't get my own 5 players to pay attention for a single session.</p></blockquote><p></p>
[QUOTE="Retreater, post: 7527553, member: 42040"] I guess my frustration with this is that I've run story-based, heavy RP games in the past. But when we all got out of college and got families and full-time jobs, the game isn't anyone's priority any more (except maybe me, as DM). At best we game every other weekend. Many times, real life gets in the way and people have to skip sessions. People don't remember details of what happens from session to session. They barely remember what level they are and what class they're playing. As a result, I pay no attention to backstories or motivations. I can't even remember the names of the characters in my sessions. The only thing left, the only shred of enjoyment left is moving pieces on a board, trying to create fun tactical challenges that can fill up a couple hours while people are only engaged on their turn but are otherwise looking on their phones or telling out-of-character jokes. And I guess I might be a little hard on Critical Role. Millions of people following a campaign they're not playing when I can't get my own 5 players to pay attention for a single session. [/QUOTE]
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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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