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Mike Mearls explaining his view of D&D and how it should be merchandize
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<blockquote data-quote="delericho" data-source="post: 6534277" data-attributes="member: 22424"><p>Because Morningstar failed.</p><p></p><p>Generating these tools is hard, time-consuming work. So when the guys you've got doing the job for you prove to be unsuited to the task (for any reason) and you have to start over, that means a <em>big</em> delay.</p><p></p><p>(And the fact that a few people banged out fan-made generators quickly isn't terribly relevant - there's a world of difference between something put out at zero or low cost for a few people to mess around with and with no great expectations, versus a polished product intended for sale to tens of thousands of picky fans.)</p><p></p><p></p><p></p><p>This is true, but I'm not sure how you think they should do it differently? They've tried using outside contractors, and been let down. They've tried doing it in-house, and had problems. So, what's the solution?</p><p></p><p>(The obvious answer is "better contractors"... but the problem there is that most people they could employ can make much more money doing other things. And even better contractors aren't a guarantee of success - they just improve your odds.)</p><p></p><p></p><p></p><p>Lack of resources. They needed all hands on deck to get the Core Rulebooks out. They did say they wanted to bring the magazines back, and like you I'm impatiently waiting (and more than a little sceptical).</p><p></p><p></p><p></p><p>This may be due to pressure from the distributors - they want a delay on electronic versions while they shift hard-copy.</p><p></p><p>Another theory is that the electronic versions were supposed to be tied in to Morningstar, and so when that failed it threw a wrench into the works there, too.</p><p></p><p>I'm not sure which of those two possible explanations is accurate. Possibly neither.</p><p></p><p></p><p></p><p>You might be right. It might also be the case that what Mearls <em>wants</em> to do doesn't match up with what Hasbro will <em>enable</em> him to do, for any number of reasons. We don't know.</p><p></p><p>And, yes, not being party to everything that goes on over there can be frustrating. I'd very much like to know exactly what to expect, exactly when to expect it, and what the hold-ups are (if any). But, for obvious reasons, WotC/Hasbro don't want to show us everything. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="delericho, post: 6534277, member: 22424"] Because Morningstar failed. Generating these tools is hard, time-consuming work. So when the guys you've got doing the job for you prove to be unsuited to the task (for any reason) and you have to start over, that means a [i]big[/i] delay. (And the fact that a few people banged out fan-made generators quickly isn't terribly relevant - there's a world of difference between something put out at zero or low cost for a few people to mess around with and with no great expectations, versus a polished product intended for sale to tens of thousands of picky fans.) This is true, but I'm not sure how you think they should do it differently? They've tried using outside contractors, and been let down. They've tried doing it in-house, and had problems. So, what's the solution? (The obvious answer is "better contractors"... but the problem there is that most people they could employ can make much more money doing other things. And even better contractors aren't a guarantee of success - they just improve your odds.) Lack of resources. They needed all hands on deck to get the Core Rulebooks out. They did say they wanted to bring the magazines back, and like you I'm impatiently waiting (and more than a little sceptical). This may be due to pressure from the distributors - they want a delay on electronic versions while they shift hard-copy. Another theory is that the electronic versions were supposed to be tied in to Morningstar, and so when that failed it threw a wrench into the works there, too. I'm not sure which of those two possible explanations is accurate. Possibly neither. You might be right. It might also be the case that what Mearls [i]wants[/i] to do doesn't match up with what Hasbro will [i]enable[/i] him to do, for any number of reasons. We don't know. And, yes, not being party to everything that goes on over there can be frustrating. I'd very much like to know exactly what to expect, exactly when to expect it, and what the hold-ups are (if any). But, for obvious reasons, WotC/Hasbro don't want to show us everything. :) [/QUOTE]
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Mike Mearls explaining his view of D&D and how it should be merchandize
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