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*Dungeons & Dragons
Mike Mearls explains why your boss monsters die too easily
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<blockquote data-quote="Maxperson" data-source="post: 9775542" data-attributes="member: 23751"><p>You don't know the specific situation, so you can't say that with any confidence. Depending on what is happening, a lot more can be lost than gained by an interrupted and delayed rest. Especially if the random encounter is a hard one. Random is random. Could be one goblin, or it could be an adult dragon.</p><p></p><p>I don't know what you are trying to say here.</p><p></p><p>I think not. Rather, I think that most of the time when players engage the 5 minute work day, it's the DM's fault for freezing the world and allowing it. If the DMs ran a living world where things continue to happen, including preparation by the monsters/NPCs, players would decide they care about the pressures or possible pressures a good amount of the time and the 5 minute work day would vanish.</p><p></p><p>I know it certainly doesn't exist in my game, and I don't run an adversarial campaign or punish players for resting. The world just continues on, which is enough.</p><p></p><p>Again, I don't understand what you are trying to say here.</p><p></p><p>The party is weaker as a whole, so they will have a tougher time with the encounters. That and I have a two short rest per 24 period rule in my game. Not for nova purposes, but rather for the same reason that I don't allow unlimited cantrips. Power isn't unlimited.</p><p></p><p>Now, sure there will be less time for preparation by NPCs/monsters, or for bodies to be found, but it can still happen. If you hit those cultists I mentioned and wander off for an hour, there may be none when you get back an hour later, and now you no longer know where they are, leaving them open to prepare for whatever it is their cult does. </p><p></p><p>Who said anything about repeatedly? I have already said that sometimes it happens and sometimes it doesn't. The risk of the sometimes it happening is enough to stop the 5 minute work day.</p><p></p><p>I don't agree with that. Neither the DMG nor the PHB tell the players that they will have risk free 5 minute work days. Encounters are pretty easy, because the balance around the 6-8 encounters a day, but that's different from risk free resting being a virtual guarantee.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9775542, member: 23751"] You don't know the specific situation, so you can't say that with any confidence. Depending on what is happening, a lot more can be lost than gained by an interrupted and delayed rest. Especially if the random encounter is a hard one. Random is random. Could be one goblin, or it could be an adult dragon. I don't know what you are trying to say here. I think not. Rather, I think that most of the time when players engage the 5 minute work day, it's the DM's fault for freezing the world and allowing it. If the DMs ran a living world where things continue to happen, including preparation by the monsters/NPCs, players would decide they care about the pressures or possible pressures a good amount of the time and the 5 minute work day would vanish. I know it certainly doesn't exist in my game, and I don't run an adversarial campaign or punish players for resting. The world just continues on, which is enough. Again, I don't understand what you are trying to say here. The party is weaker as a whole, so they will have a tougher time with the encounters. That and I have a two short rest per 24 period rule in my game. Not for nova purposes, but rather for the same reason that I don't allow unlimited cantrips. Power isn't unlimited. Now, sure there will be less time for preparation by NPCs/monsters, or for bodies to be found, but it can still happen. If you hit those cultists I mentioned and wander off for an hour, there may be none when you get back an hour later, and now you no longer know where they are, leaving them open to prepare for whatever it is their cult does. Who said anything about repeatedly? I have already said that sometimes it happens and sometimes it doesn't. The risk of the sometimes it happening is enough to stop the 5 minute work day. I don't agree with that. Neither the DMG nor the PHB tell the players that they will have risk free 5 minute work days. Encounters are pretty easy, because the balance around the 6-8 encounters a day, but that's different from risk free resting being a virtual guarantee. [/QUOTE]
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