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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls explains why your boss monsters die too easily
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<blockquote data-quote="EzekielRaiden" data-source="post: 9780398" data-attributes="member: 6790260"><p>I would not say that, as I presented it, it does.</p><p></p><p>Some people are going to be good with lots of pressure <em>almost</em> all of the time. Some are going to be good with extreme pressure in bursts. Some, a slow and irregular oscillation. Some, a fast oscillation.</p><p></p><p>But I think it's reasonable to say that, because pacing is of vital importance to the play experience, there do need to be <em>some</em> moments without pressure. Hence, the pressure cannot be truly constant. There need to be moments where it ramps up, and moments where it ramps down--<em>occasionally</em> to zero. But just as extreme pressure is a sometimes food for most people, zero pressure is a sometimes food for most people. It's extremely useful to have the ability to genuinely just stop and smell the roses every now and then.</p><p></p><p>If there <em>are</em> people out there who can truly handle 100% constant pressure <em>all</em> the time that they're playing, I would be very surprised. That doesn't mean it can't happen! But I'm not really sure what to make of "no, I definitely actually <em>need</em> to be experiencing consistent pressure in every moment of play".</p><p></p><p></p><p>Sure. And one of my constant frustrations with discussion of 5e is folks adamantly refusing to consider that that tension could ever exist in 5e--or, worse, that it couldn't ever be the case that the people who <em>don't</em> have the Phenomenal Cosmic Powers might be the ones who want those who have them to be recharged, y'know, so that they <em>don't die</em> (or, at least, don't stay dead).</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 9780398, member: 6790260"] I would not say that, as I presented it, it does. Some people are going to be good with lots of pressure [I]almost[/I] all of the time. Some are going to be good with extreme pressure in bursts. Some, a slow and irregular oscillation. Some, a fast oscillation. But I think it's reasonable to say that, because pacing is of vital importance to the play experience, there do need to be [I]some[/I] moments without pressure. Hence, the pressure cannot be truly constant. There need to be moments where it ramps up, and moments where it ramps down--[I]occasionally[/I] to zero. But just as extreme pressure is a sometimes food for most people, zero pressure is a sometimes food for most people. It's extremely useful to have the ability to genuinely just stop and smell the roses every now and then. If there [I]are[/I] people out there who can truly handle 100% constant pressure [I]all[/I] the time that they're playing, I would be very surprised. That doesn't mean it can't happen! But I'm not really sure what to make of "no, I definitely actually [I]need[/I] to be experiencing consistent pressure in every moment of play". Sure. And one of my constant frustrations with discussion of 5e is folks adamantly refusing to consider that that tension could ever exist in 5e--or, worse, that it couldn't ever be the case that the people who [I]don't[/I] have the Phenomenal Cosmic Powers might be the ones who want those who have them to be recharged, y'know, so that they [I]don't die[/I] (or, at least, don't stay dead). [/QUOTE]
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Mike Mearls explains why your boss monsters die too easily
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