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*Dungeons & Dragons
Mike Mearls explains why your boss monsters die too easily
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<blockquote data-quote="Scott Christian" data-source="post: 9782703" data-attributes="member: 6901101"><p>For some monsters, they would probably just leave. Think of the carrion crawler. For others, like a band of goblins, they might make traps and go get a hobgoblin or two. For yuan-ti, they would probably gather a bunch of slaves, have them attack, and then send in their guards, an abomination, and maybe something worse. For devils, they might go get a few higher level devils so they can toy with the group. Giants, that would be silly. For a dragon, well, I don't like to think about it. It's just so ridiculous to sit and think all these intelligent enemies would wait and do nothing.</p><p></p><p>I mean, with any DM fidelity and common sense, the situation might get worse for the players. That is why most groups I know casting it are either using it as a last-ditch effort while hiding or using it to stop environmental conditions and thwart wandering monsters. </p><p></p><p>The entire claim that it is overpowered and ruins games is absurd. Here. I just grabbed Rime of the Frostmaiden from my bookshelf. Looking through, let's say the group used it in the Cackling Chasm, which is designed for fifth level. You don't think those 20 gnolls and the gnoll fang of Yeenoghu could come up with malicious ideas in eight hours? Aside from caving in things, they could barricade, trap, and send 1 or 2 for reinforcements. I hardly think a group of four level five adventurers wants to face 20 gnolls and a gnoll fang. Heck, 10 gnolls and a fang leader, if given the right conditions, could lead to a problem. </p><p></p><p>I just don't understand the claim it's an OP spell. You want to hate on it because it doesn't make sense in the magic realm sort of way, it being able to block everything? Sure, hate on it all you want. I agree. You want to dislike it because it makes conditions like cold, bugs, heat, etc. irrelevant? Go ahead. No problems here. But if you keep making the claim that it is overpowered because PCs can use it to rest after every encounter, then you are incorrect.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 9782703, member: 6901101"] For some monsters, they would probably just leave. Think of the carrion crawler. For others, like a band of goblins, they might make traps and go get a hobgoblin or two. For yuan-ti, they would probably gather a bunch of slaves, have them attack, and then send in their guards, an abomination, and maybe something worse. For devils, they might go get a few higher level devils so they can toy with the group. Giants, that would be silly. For a dragon, well, I don't like to think about it. It's just so ridiculous to sit and think all these intelligent enemies would wait and do nothing. I mean, with any DM fidelity and common sense, the situation might get worse for the players. That is why most groups I know casting it are either using it as a last-ditch effort while hiding or using it to stop environmental conditions and thwart wandering monsters. The entire claim that it is overpowered and ruins games is absurd. Here. I just grabbed Rime of the Frostmaiden from my bookshelf. Looking through, let's say the group used it in the Cackling Chasm, which is designed for fifth level. You don't think those 20 gnolls and the gnoll fang of Yeenoghu could come up with malicious ideas in eight hours? Aside from caving in things, they could barricade, trap, and send 1 or 2 for reinforcements. I hardly think a group of four level five adventurers wants to face 20 gnolls and a gnoll fang. Heck, 10 gnolls and a fang leader, if given the right conditions, could lead to a problem. I just don't understand the claim it's an OP spell. You want to hate on it because it doesn't make sense in the magic realm sort of way, it being able to block everything? Sure, hate on it all you want. I agree. You want to dislike it because it makes conditions like cold, bugs, heat, etc. irrelevant? Go ahead. No problems here. But if you keep making the claim that it is overpowered because PCs can use it to rest after every encounter, then you are incorrect. [/QUOTE]
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