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Mike Mearls Happy Fun Hour: The Warlord
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<blockquote data-quote="Lord Twig" data-source="post: 7364227" data-attributes="member: 31754"><p>Personally I think the whole non-magic support role is ridiculous. I also think non-magic healing is silly. It's like wanting to be a brain surgeon without surgical tools. "I don't need your science crutch! I can fix his brain with my bare hands and some soothing words!"</p><p></p><p>Magic is what allows dragons to fly. Magic is not a crutch, it is the science of D&D. It is the physics of Faerun.</p><p></p><p>Instead of assault rifles, kevlar armor and night vision googles, D&D fighters have magic swords, rings of protection and goggles of night. Instead of calling in air strikes you have flying wizards throwing fireballs. If someone goes down, instead of a medic using modern medicine to stabilize them before calling for an evac, you have a paladin laying on hands.</p><p></p><p>Don't tell me that instead of a modern medic you can just have your grizzled sergeant yell at you to 'walk it off' and it is just as good.</p><p></p><p>Non-magic rangers are equally ridiculous. Why wouldn't they use magic? It would be like refusing to use a compass to tell direction "because that's cheating". The ultimate survivors would use every tool at their disposal, and magic is just one of those tools.</p><p></p><p>Ultimately I would say if you want to run a non-magic game, D&D is not the system you should be using.</p></blockquote><p></p>
[QUOTE="Lord Twig, post: 7364227, member: 31754"] Personally I think the whole non-magic support role is ridiculous. I also think non-magic healing is silly. It's like wanting to be a brain surgeon without surgical tools. "I don't need your science crutch! I can fix his brain with my bare hands and some soothing words!" Magic is what allows dragons to fly. Magic is not a crutch, it is the science of D&D. It is the physics of Faerun. Instead of assault rifles, kevlar armor and night vision googles, D&D fighters have magic swords, rings of protection and goggles of night. Instead of calling in air strikes you have flying wizards throwing fireballs. If someone goes down, instead of a medic using modern medicine to stabilize them before calling for an evac, you have a paladin laying on hands. Don't tell me that instead of a modern medic you can just have your grizzled sergeant yell at you to 'walk it off' and it is just as good. Non-magic rangers are equally ridiculous. Why wouldn't they use magic? It would be like refusing to use a compass to tell direction "because that's cheating". The ultimate survivors would use every tool at their disposal, and magic is just one of those tools. Ultimately I would say if you want to run a non-magic game, D&D is not the system you should be using. [/QUOTE]
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