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Mike Mearls Happy Fun Hour: The Warlord
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<blockquote data-quote="GreenTengu" data-source="post: 7364461" data-attributes="member: 6777454"><p>Mearls is clearly just an idiot.</p><p></p><p>You cannot make a functioning Warlord as a Fighter subclass because what variation one can squeeze out of a subclass is never going to allow you to make something that functions as a support class as well as a Cleric or a Bard.</p><p></p><p>The main class of Fighter already dictates so much of what the class does too that no matter what you make out of it-- it is ultimately just going to be better or worse at being the melee tank that the class dictates anyone playing it, regardless of their subclass, is ultimately going to be.</p><p></p><p></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">This is easy enough to resolve...</span></p><p><span style="font-family: 'Verdana'">Warlords do use magic. They use a mix of divine and psionic magic that harnesses the power of human(oid) mind and soul in order to get others to overcome the limitations they place upon themselves, iron their will, infuse their bodies with speed and strength and enlighten their hearts with courage.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Everyone in the D&D world is capable of magic, the Warlord (or whatever other name it could have) just brings out the magic people didn't know they had within them.</span></p><p><span style="font-family: 'Verdana'"></span></p><p><span style="font-family: 'Verdana'">Seriously-- why does hacking to death a certain number of other living creatures mean you can be hacked at so much more? Surely that alone has to be some kind of insane magic. Someone is a 10th level fighter, so I need to make the same "cut off his head" attack that killed the 1st level fighter outright and hit with it just exactly the same and roll exactly the same on the damage 5 times before he dies? That is what you are stating by insisting that hit points relate directly to meat. So clearly there is some sort of super wonkiness happening in your world with all creatures that inhabit it.</span></p><p><span style="font-family: 'Verdana'"></span></p><p>Which is putting aside that any number of other abilities might just be giving people situational advantages by calling out openings in the enemy's formations and battle styles that probably aren't obvious from other vantage points.</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 7364461, member: 6777454"] Mearls is clearly just an idiot. You cannot make a functioning Warlord as a Fighter subclass because what variation one can squeeze out of a subclass is never going to allow you to make something that functions as a support class as well as a Cleric or a Bard. The main class of Fighter already dictates so much of what the class does too that no matter what you make out of it-- it is ultimately just going to be better or worse at being the melee tank that the class dictates anyone playing it, regardless of their subclass, is ultimately going to be. [FONT=Verdana][/FONT][FONT=Verdana] This is easy enough to resolve... Warlords do use magic. They use a mix of divine and psionic magic that harnesses the power of human(oid) mind and soul in order to get others to overcome the limitations they place upon themselves, iron their will, infuse their bodies with speed and strength and enlighten their hearts with courage. Everyone in the D&D world is capable of magic, the Warlord (or whatever other name it could have) just brings out the magic people didn't know they had within them. Seriously-- why does hacking to death a certain number of other living creatures mean you can be hacked at so much more? Surely that alone has to be some kind of insane magic. Someone is a 10th level fighter, so I need to make the same "cut off his head" attack that killed the 1st level fighter outright and hit with it just exactly the same and roll exactly the same on the damage 5 times before he dies? That is what you are stating by insisting that hit points relate directly to meat. So clearly there is some sort of super wonkiness happening in your world with all creatures that inhabit it. [/FONT] Which is putting aside that any number of other abilities might just be giving people situational advantages by calling out openings in the enemy's formations and battle styles that probably aren't obvious from other vantage points. [/QUOTE]
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