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Mike Mearls Happy Fun Hour: The Warlord
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<blockquote data-quote="Enkhidu" data-source="post: 7372892" data-attributes="member: 351"><p>I don't get why there's so much pushback on the warlord-as-a-subclass route (aside from the lazy version, which bears so little resemblance to traditional D&D roles I don't think it's possible without going back to the drawing board). The Fighter chassis has most of the pieces required to meet the stated requirements for those wanting a 4e warlord.</p><p></p><p>* Front line combatant (heavy armor + all weapons)</p><p>* Healing = extra instances of Second Wind that can only be granted to other characters</p><p>* Extra attacks = when taking an Attack action, grant other characters your attacks (which they take a reaction to use - one attack per other character) instead of making them yourself</p><p>* Extra Action = grant your action surge to another character</p><p></p><p>We haven't touched buffing, since that's the piece that the Fighter Chassis is missing, but its easy enough to add abilities to replicate Bless, Heroism, or even giving the PC the ability to grant Inspiration for a single roll. </p><p></p><p>The pieces are there - I think its a matter of fine tuning for balance vs level.</p></blockquote><p></p>
[QUOTE="Enkhidu, post: 7372892, member: 351"] I don't get why there's so much pushback on the warlord-as-a-subclass route (aside from the lazy version, which bears so little resemblance to traditional D&D roles I don't think it's possible without going back to the drawing board). The Fighter chassis has most of the pieces required to meet the stated requirements for those wanting a 4e warlord. * Front line combatant (heavy armor + all weapons) * Healing = extra instances of Second Wind that can only be granted to other characters * Extra attacks = when taking an Attack action, grant other characters your attacks (which they take a reaction to use - one attack per other character) instead of making them yourself * Extra Action = grant your action surge to another character We haven't touched buffing, since that's the piece that the Fighter Chassis is missing, but its easy enough to add abilities to replicate Bless, Heroism, or even giving the PC the ability to grant Inspiration for a single roll. The pieces are there - I think its a matter of fine tuning for balance vs level. [/QUOTE]
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