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Mike Mearls Happy Fun Hour: The Warlord
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<blockquote data-quote="FrogReaver" data-source="post: 7372912" data-attributes="member: 6795602"><p>If they had given fighter subclasses 10 levels worth of abilities instead of 5 levels worth of abilities I'd have loved to seen the warlord as a subclass of fighter. I think it could have worked then. </p><p></p><p>The other part of warlord fan pushback on a fighter subclass is that it's going to take way to many levels to really feel like you are playing a warlord instead of a fighter. Warlord fans want to play a warlord from very early on, not have to wait half the game for the basic pieces of warlord abilities to come together in a subclass.</p><p></p><p>I do think a class is better. I don't think we will get a class unless pathfinder 2 does very well and pushes 5e to release more material. </p><p></p><p>I no longer think the lazylord is a design concept that can work in 5e and so I'm personally not attached to it. For those that haven't realized it can't work in 5e I can understand why they desire it. That just means I'm shifting warlord thoughts more toward deciding what the right mix of warlord abilities and fighting man abilities are best to realize the concept.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7372912, member: 6795602"] If they had given fighter subclasses 10 levels worth of abilities instead of 5 levels worth of abilities I'd have loved to seen the warlord as a subclass of fighter. I think it could have worked then. The other part of warlord fan pushback on a fighter subclass is that it's going to take way to many levels to really feel like you are playing a warlord instead of a fighter. Warlord fans want to play a warlord from very early on, not have to wait half the game for the basic pieces of warlord abilities to come together in a subclass. I do think a class is better. I don't think we will get a class unless pathfinder 2 does very well and pushes 5e to release more material. I no longer think the lazylord is a design concept that can work in 5e and so I'm personally not attached to it. For those that haven't realized it can't work in 5e I can understand why they desire it. That just means I'm shifting warlord thoughts more toward deciding what the right mix of warlord abilities and fighting man abilities are best to realize the concept. [/QUOTE]
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Mike Mearls Happy Fun Hour: The Warlord
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