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Mike Mearls Happy Fun Hour: The Warlord
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<blockquote data-quote="Remathilis" data-source="post: 7373973" data-attributes="member: 7635"><p>Well, Barbarians have 6 subclasses. Bards have 5. Clerics have 11, Druid have 4, Fighters have 7. Monks have 7. Paladins have 7. Rangers have 5. Rogues 7. Sorcerers have 5. Warlocks have 6. Wizards have 10. I think you'd be better off with a few good ones than 10 thin ones. </p><p></p><p></p><p></p><p>Strong start. A warlord that focuses on risk/reward abilities (think a barbarian's reckless attack) would be an interesting archetype. Certainly be good more chaotic warlords. </p><p></p><p></p><p></p><p>Kinda default. I don't necessarily see "from the back" as a requirement, but as the "default" subclass, I can see it. </p><p></p><p></p><p></p><p>Kinda touchy. Shouting "hide there" doesn't seem immersive, and I'm not a giant fan of turning entire parties into rangers/rogues. I could see a few powers/abilities, but not a full subclass worth. </p><p></p><p></p><p></p><p>Again, this seems like the default warlord's role. I could see a noble/diplomat type sub maybe, but this seems kinda thin.</p><p></p><p></p><p></p><p>Again, how much healing are you giving the default warlord? This idea is best served when the warlord takes the healer feat. It doesn't need its own sub.</p><p></p><p></p><p></p><p>This really doesn't feel like it fits the warlord at all. Rangers are already a small niche, a warlord who can out-ranger a ranger seems like a bad idea. Again, I could maybe see the secure encampment as a power for the base-warlord, but not a whole subclass.</p><p></p><p></p><p></p><p>This is a role-playing choice. I guess there could be a pacifist option, but I'd rather see this rolled into the noble/diplomat/inspiring sub.</p><p></p><p></p><p></p><p>What have you got against the ranger? This is literally the third subclass that gives the warlord the ranger's toys. I'd say no just based on the fact I want the ranger to have SOMETHING unique!</p><p></p><p></p><p></p><p>I don't. Lifegard is at best a background, probably nothing more than someone trained in athletics. </p><p></p><p></p><p></p><p>Sure. </p><p></p><p>I could see chieftain/savage warlord that would fit into a barbarian tribe (or with more savage races like orcs). Something that gives his troops extra resilience. You could even roll this in with the bravada if you wanted a warlord who controls the chaotic power of the horde.</p><p></p><p>A ruthless warlord that is more about sacrificing his allies to achieve bigger benefits. Evil and not PC friendly, but it'd be hella fun for an NPC who sacrifices pawns to setup elaborate strategies. </p><p></p><p>Personally, I'd got Chieftain, Diplomat/Inspiring, Ruthless, Tactician, Bravada, and some arcane or divine-infused "magical" warlord.</p></blockquote><p></p>
[QUOTE="Remathilis, post: 7373973, member: 7635"] Well, Barbarians have 6 subclasses. Bards have 5. Clerics have 11, Druid have 4, Fighters have 7. Monks have 7. Paladins have 7. Rangers have 5. Rogues 7. Sorcerers have 5. Warlocks have 6. Wizards have 10. I think you'd be better off with a few good ones than 10 thin ones. Strong start. A warlord that focuses on risk/reward abilities (think a barbarian's reckless attack) would be an interesting archetype. Certainly be good more chaotic warlords. Kinda default. I don't necessarily see "from the back" as a requirement, but as the "default" subclass, I can see it. Kinda touchy. Shouting "hide there" doesn't seem immersive, and I'm not a giant fan of turning entire parties into rangers/rogues. I could see a few powers/abilities, but not a full subclass worth. Again, this seems like the default warlord's role. I could see a noble/diplomat type sub maybe, but this seems kinda thin. Again, how much healing are you giving the default warlord? This idea is best served when the warlord takes the healer feat. It doesn't need its own sub. This really doesn't feel like it fits the warlord at all. Rangers are already a small niche, a warlord who can out-ranger a ranger seems like a bad idea. Again, I could maybe see the secure encampment as a power for the base-warlord, but not a whole subclass. This is a role-playing choice. I guess there could be a pacifist option, but I'd rather see this rolled into the noble/diplomat/inspiring sub. What have you got against the ranger? This is literally the third subclass that gives the warlord the ranger's toys. I'd say no just based on the fact I want the ranger to have SOMETHING unique! I don't. Lifegard is at best a background, probably nothing more than someone trained in athletics. Sure. I could see chieftain/savage warlord that would fit into a barbarian tribe (or with more savage races like orcs). Something that gives his troops extra resilience. You could even roll this in with the bravada if you wanted a warlord who controls the chaotic power of the horde. A ruthless warlord that is more about sacrificing his allies to achieve bigger benefits. Evil and not PC friendly, but it'd be hella fun for an NPC who sacrifices pawns to setup elaborate strategies. Personally, I'd got Chieftain, Diplomat/Inspiring, Ruthless, Tactician, Bravada, and some arcane or divine-infused "magical" warlord. [/QUOTE]
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