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Mike Mearls Happy Fun Hour: The Warlord
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<blockquote data-quote="Remathilis" data-source="post: 7374043" data-attributes="member: 7635"><p>Its magic. How is he doing it nonmagically? </p><p></p><p></p><p></p><p>Wait, I thought healing was an important part of the warlord's identity. [MENTION=58172]Yaarel[/MENTION] said it was so important it MUST be from level 1!</p><p></p><p>Seriously, this is like nailing jello to the wall. Does anyone actually agree on what this dang class actual DOES?</p><p></p><p></p><p></p><p>1.) Mixing weapon damage and spellcasting is also the realm of the paladin, blade bard, valor bard, arcane trickster, eldritch knight, Hexblade, and bladesinger. You might as well say that a ranger's thing is d10 HD.</p><p></p><p>And the non-magical ranger is called the Scout; he's a rogue archetype. </p><p></p><p></p><p></p><p>Wait, so now a warlord is a ranger? What happened to the leader/healer/buffer dude we've been on about. Its as if the warlord is...</p><p></p><p>Oh. Oh I see. I see now. How foolish of me.</p><p></p><p>This was never about the "warlord" archetype at all, was it? This was only about reintroducing the Martial Power source. I mean, sure, give them a new name like gambits, and base them around magic rather than "powers" but it really didn't matter if they were for the warlord or not. The point of the class was to be generic enough to replicate the 4e fighter, rogue, ranger, warlord, and then be able replicate the effects of the bard and cleric (and other leaders) nonmagically as well. Those subclasses, those really ARE the rogue, bard, ranger, cleric, etc. The warlord is a Trojan Horse*; use the name of the only PHB class not in the 5e PHB to create legitimacy and then having some "OFFICIAL DUNGEONS & DRAGONS(TM)" versions of the 4e Martial Powered classes back. </p><p></p><p>Silly me, I thought this was about a guy who shouted bonuses and healed hp. </p><p></p><p><span style="font-size: 9px">* To be fair, a Trojan Horse would probably be a good high-level ability...</span></p></blockquote><p></p>
[QUOTE="Remathilis, post: 7374043, member: 7635"] Its magic. How is he doing it nonmagically? Wait, I thought healing was an important part of the warlord's identity. [MENTION=58172]Yaarel[/MENTION] said it was so important it MUST be from level 1! Seriously, this is like nailing jello to the wall. Does anyone actually agree on what this dang class actual DOES? 1.) Mixing weapon damage and spellcasting is also the realm of the paladin, blade bard, valor bard, arcane trickster, eldritch knight, Hexblade, and bladesinger. You might as well say that a ranger's thing is d10 HD. And the non-magical ranger is called the Scout; he's a rogue archetype. Wait, so now a warlord is a ranger? What happened to the leader/healer/buffer dude we've been on about. Its as if the warlord is... Oh. Oh I see. I see now. How foolish of me. This was never about the "warlord" archetype at all, was it? This was only about reintroducing the Martial Power source. I mean, sure, give them a new name like gambits, and base them around magic rather than "powers" but it really didn't matter if they were for the warlord or not. The point of the class was to be generic enough to replicate the 4e fighter, rogue, ranger, warlord, and then be able replicate the effects of the bard and cleric (and other leaders) nonmagically as well. Those subclasses, those really ARE the rogue, bard, ranger, cleric, etc. The warlord is a Trojan Horse*; use the name of the only PHB class not in the 5e PHB to create legitimacy and then having some "OFFICIAL DUNGEONS & DRAGONS(TM)" versions of the 4e Martial Powered classes back. Silly me, I thought this was about a guy who shouted bonuses and healed hp. [SIZE=1]* To be fair, a Trojan Horse would probably be a good high-level ability...[/SIZE] [/QUOTE]
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