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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
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<blockquote data-quote="Kabouter Games" data-source="post: 7073557" data-attributes="member: 6788812"><p>Huh. Guess their advertising to fill at least one of those positions on Wizards.com is a fluke, then. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> That's sarcastic, but it's true: There's a store rep job open now in Germany.</p><p></p><p></p><p></p><p>Not at the stores I've been to in the past two years. They've got plenty of configurable shelf space, as well as the human assets to rearrange product. It requires the stores to not deliberately screw up their feng shui, and instead learn how to actually conduct a retail store instead of a tarted-up spot where they can play Warcraft. <em>Especially </em>if they also sell comics!</p><p></p><p>What you've got there is a lame excuse, not a reason. That's not to say stores won't use it. But that's what it is. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>Of course they have no control over the stores. No manufacturer does. It's always gambling sales. That's why you fight for prime shelf space, with shelf-talkers, end-cap space, and all that. Hasbro knows all about it.</p><p></p><p></p><p></p><p>I never said there wasn't. I said there are no Wizards-generated modules like Ye Olde Tymes.</p><p></p><p></p><p></p><p>I don't play Pathfinder if I can help it. Not because it's a bad game, nor am I judging anyone who does like it; I just prefer my RPGs less complicated. I've been pondering taking a stab at porting the old Spelljammer stuff I have on the shelf for 5e, but that's daunting for the amateur.</p><p></p><p></p><p></p><p>I don't disagree. The AL stuff certainly isn't the AD&D module in terms of quality; I ought to know, as I both participate in AL and produce conversions for <a href="http://classicmodulestoday.com/" target="_blank">Classic Modules Today</a>. They're also download-only, which I've already pointed out is a strike against them for some consumers.</p><p></p><p>But the AL modules <strong>are</strong> the only short-form D&D content Wizards is producing where they still conform to the AD&D/3E production model of "pay freelancer, play-test, edit, lay out, publish as Official Product." Some people, here on Enworld and elsewhere, don't trust the 3rd-party efforts of DM's Guild. I can't say I blame them much, because there's so much dreck on that site.* There's very little assurance beyond an author's word that the content is play-tested and worth buying and the time to play it. In the days of the printed module, you may not have liked it much, but you could be assured that TSR wouldn't bother to put out something that wasn't even proof-read, not even in Dungeon magazine.</p><p></p><p>Cheers,</p><p></p><p>Bob</p><p>* And that's speaking as someone who sells adventures on DM's Guild!</p></blockquote><p></p>
[QUOTE="Kabouter Games, post: 7073557, member: 6788812"] Huh. Guess their advertising to fill at least one of those positions on Wizards.com is a fluke, then. ;) That's sarcastic, but it's true: There's a store rep job open now in Germany. Not at the stores I've been to in the past two years. They've got plenty of configurable shelf space, as well as the human assets to rearrange product. It requires the stores to not deliberately screw up their feng shui, and instead learn how to actually conduct a retail store instead of a tarted-up spot where they can play Warcraft. [I]Especially [/I]if they also sell comics! What you've got there is a lame excuse, not a reason. That's not to say stores won't use it. But that's what it is. :) Of course they have no control over the stores. No manufacturer does. It's always gambling sales. That's why you fight for prime shelf space, with shelf-talkers, end-cap space, and all that. Hasbro knows all about it. I never said there wasn't. I said there are no Wizards-generated modules like Ye Olde Tymes. I don't play Pathfinder if I can help it. Not because it's a bad game, nor am I judging anyone who does like it; I just prefer my RPGs less complicated. I've been pondering taking a stab at porting the old Spelljammer stuff I have on the shelf for 5e, but that's daunting for the amateur. I don't disagree. The AL stuff certainly isn't the AD&D module in terms of quality; I ought to know, as I both participate in AL and produce conversions for [URL="http://classicmodulestoday.com/"]Classic Modules Today[/URL]. They're also download-only, which I've already pointed out is a strike against them for some consumers. But the AL modules [B]are[/B] the only short-form D&D content Wizards is producing where they still conform to the AD&D/3E production model of "pay freelancer, play-test, edit, lay out, publish as Official Product." Some people, here on Enworld and elsewhere, don't trust the 3rd-party efforts of DM's Guild. I can't say I blame them much, because there's so much dreck on that site.* There's very little assurance beyond an author's word that the content is play-tested and worth buying and the time to play it. In the days of the printed module, you may not have liked it much, but you could be assured that TSR wouldn't bother to put out something that wasn't even proof-read, not even in Dungeon magazine. Cheers, Bob * And that's speaking as someone who sells adventures on DM's Guild! [/QUOTE]
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