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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
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<blockquote data-quote="PMárk" data-source="post: 7079212" data-attributes="member: 6804619"><p>All to its own. That I got a living world and, again, novels to read when not gaming always outweighted the constraints. But again, I am and always was a CWoD guy. NWoD has great ideas, but I kept going back to CWoD because of the feeling and the story. </p><p></p><p>Erin Evans' books did a great job to get me like the Dragonborn, as a race, because I was completely disinterested in them when first saw them in 4e. Without the story, FR and ultimately D&D is just empty for me. Yes "you ought to make your own story" and all that. Know what? I read a lot more than play and even when playing, I like to read stories, to get interested in a world and get the feeling of it. And honestly? FR was far more detailed and bigger than anything the majority of GMs are brewing up to their home campaigns and that was a bonus for me, that there was a living, breathing world out there, it helped the immersion. I didn't want to play in it all the time, but long-term, it kept my interest.</p></blockquote><p></p>
[QUOTE="PMárk, post: 7079212, member: 6804619"] All to its own. That I got a living world and, again, novels to read when not gaming always outweighted the constraints. But again, I am and always was a CWoD guy. NWoD has great ideas, but I kept going back to CWoD because of the feeling and the story. Erin Evans' books did a great job to get me like the Dragonborn, as a race, because I was completely disinterested in them when first saw them in 4e. Without the story, FR and ultimately D&D is just empty for me. Yes "you ought to make your own story" and all that. Know what? I read a lot more than play and even when playing, I like to read stories, to get interested in a world and get the feeling of it. And honestly? FR was far more detailed and bigger than anything the majority of GMs are brewing up to their home campaigns and that was a bonus for me, that there was a living, breathing world out there, it helped the immersion. I didn't want to play in it all the time, but long-term, it kept my interest. [/QUOTE]
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*Dungeons & Dragons
Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
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