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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
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<blockquote data-quote="Staffan" data-source="post: 7080225" data-attributes="member: 907"><p>The difference is that novel series, tv shows (assuming continuity-based ones), and so on are generally enjoyed sequentially. While I think the Babylon 5 episode Shattered Dreams is one of the finest TV episodes of all time, and it has the Hugo to prove it, I wouldn't dream of telling someone who hasn't watched the previous 2½ seasons of Babylon 5 to watch it. They wouldn't know the context. RPG sourcebooks, on the other hand, are generally organized topically rather than sequentially. </p><p></p><p>In the real world, an analogy would be if the tourist guidebook to Barcelona had a bunch of references to the same company's guidebooks to London, Paris, Hamburg, and Florence so you needed to have these in order to fully understand the Barcelona guidebook. Oh, and the Paris and Hamburg guides are out-of-print, so they're hard to find even if you want them.</p><p></p><p>I also note that all your examples are storytelling mediums. But I don't want my game material to tell me <em>stories</em>. I want it to tell me <em>facts</em>, albeit fictional facts, and inspire me to tell my own stories based on those facts.</p></blockquote><p></p>
[QUOTE="Staffan, post: 7080225, member: 907"] The difference is that novel series, tv shows (assuming continuity-based ones), and so on are generally enjoyed sequentially. While I think the Babylon 5 episode Shattered Dreams is one of the finest TV episodes of all time, and it has the Hugo to prove it, I wouldn't dream of telling someone who hasn't watched the previous 2½ seasons of Babylon 5 to watch it. They wouldn't know the context. RPG sourcebooks, on the other hand, are generally organized topically rather than sequentially. In the real world, an analogy would be if the tourist guidebook to Barcelona had a bunch of references to the same company's guidebooks to London, Paris, Hamburg, and Florence so you needed to have these in order to fully understand the Barcelona guidebook. Oh, and the Paris and Hamburg guides are out-of-print, so they're hard to find even if you want them. I also note that all your examples are storytelling mediums. But I don't want my game material to tell me [I]stories[/I]. I want it to tell me [I]facts[/I], albeit fictional facts, and inspire me to tell my own stories based on those facts. [/QUOTE]
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Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
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