Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Tony Vargas" data-source="post: 7080915" data-attributes="member: 996"><p>I guess Paizo could be a figurative indentured servant or independent contractor or something to profit, rather than a slave? That does sound a little weird. But there might be a bit of truth behind it somewhere if you squint and dig about a bit. WotC does have a core customer base that's very adamant both about what they want, and what they won't tolerate, so to keep making some profit off that market segment, they have to be cautious & measured in providing anything that customers outside that core might want. </p><p></p><p> WotC still hasn't published any financial numbers that I'm aware of, and has claimed success for everything they've ever published, while it was current. </p><p>But, profit doesn't come just from selling people stuff they're willing to buy because it's closer to what they want than the nearest viable alternative, but also from keeping the costs of producing that content as low as possible. The slow pace of releases we're getting with 5e, and the frequent use of outsourcing, are the kinds of things that can help keep costs down. </p><p>In that sense, WotC has moved closer to the Paizo strategy, too, since they're a smaller company, presumably with lower overhead, and don't need to deliver to some strict RoI goal.</p><p></p><p> I think drum-beating makes a better metaphor for the Warlord, because, y'know, armies marching &c. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p>Not to take away from Moonsong, who's feelings about the 5e Sorcerer are justified, IMHO, the sub-class's fluff are just too locked-in, it's list too arbitrarily limited. Personally, I like the build-to-concept customizeability of the comparatively* elegant 3.x Sorcerer design, and would like to see either a lot more Sorcerer sub-classes, or one more 'generalist' catch-all sub-class that lets players impose more flavor of their own devising.</p><p></p><p>(Cap'n Zapp's on his own, sorry.)</p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p></p><p>* Compared to 3.x Tier 1 and 5e neo-Vancian casters, anyway.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7080915, member: 996"] I guess Paizo could be a figurative indentured servant or independent contractor or something to profit, rather than a slave? That does sound a little weird. But there might be a bit of truth behind it somewhere if you squint and dig about a bit. WotC does have a core customer base that's very adamant both about what they want, and what they won't tolerate, so to keep making some profit off that market segment, they have to be cautious & measured in providing anything that customers outside that core might want. WotC still hasn't published any financial numbers that I'm aware of, and has claimed success for everything they've ever published, while it was current. But, profit doesn't come just from selling people stuff they're willing to buy because it's closer to what they want than the nearest viable alternative, but also from keeping the costs of producing that content as low as possible. The slow pace of releases we're getting with 5e, and the frequent use of outsourcing, are the kinds of things that can help keep costs down. In that sense, WotC has moved closer to the Paizo strategy, too, since they're a smaller company, presumably with lower overhead, and don't need to deliver to some strict RoI goal. I think drum-beating makes a better metaphor for the Warlord, because, y'know, armies marching &c. ;) Not to take away from Moonsong, who's feelings about the 5e Sorcerer are justified, IMHO, the sub-class's fluff are just too locked-in, it's list too arbitrarily limited. Personally, I like the build-to-concept customizeability of the comparatively* elegant 3.x Sorcerer design, and would like to see either a lot more Sorcerer sub-classes, or one more 'generalist' catch-all sub-class that lets players impose more flavor of their own devising. (Cap'n Zapp's on his own, sorry.) * Compared to 3.x Tier 1 and 5e neo-Vancian casters, anyway. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
Top