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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
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<blockquote data-quote="PMárk" data-source="post: 7082192" data-attributes="member: 6804619"><p>I still think that this reasoning is a deliberate logical fallacy, but, just for the sake of argument, several points to have a campaign setting:</p><p></p><p>- Because I'm interested in the ongoing story of the world.</p><p>- Because a detailed world is a good thing to some of us.</p><p>- Because, even if I won't use all the things, or diverge things from what was written, or will be written in the future, it might still incorporate a lot of the official material, using official events, npcs, locales, etc. It's just a great wealth of material to use and have. Oh, you might say "but an old CG can do this too", while yes, but new material means new fuel to adventures, new schemes, new characters. Fresh blood and new, interesting story.</p></blockquote><p></p>
[QUOTE="PMárk, post: 7082192, member: 6804619"] I still think that this reasoning is a deliberate logical fallacy, but, just for the sake of argument, several points to have a campaign setting: - Because I'm interested in the ongoing story of the world. - Because a detailed world is a good thing to some of us. - Because, even if I won't use all the things, or diverge things from what was written, or will be written in the future, it might still incorporate a lot of the official material, using official events, npcs, locales, etc. It's just a great wealth of material to use and have. Oh, you might say "but an old CG can do this too", while yes, but new material means new fuel to adventures, new schemes, new characters. Fresh blood and new, interesting story. [/QUOTE]
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General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls interview - states that they may be getting off of the 2 AP/year train.
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