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Mike Mearls on D&D (New Interview with James Introcaso)
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<blockquote data-quote="Jer" data-source="post: 6985842" data-attributes="member: 19857"><p>What does "intentionally assuming" mean? Does it mean that even if other people suggest that it isn't really a Realms-only product you aren't going to believe them?</p><p></p><p>If not, then you should really find a game/book store that carries D&D in your area and browse through it to decide for yourself. To my eyes its no more Realms content than the Player's Handbook or the DMG are. The back half is really Monster Manual 2 (or maybe "Monster Manual 1.5" since it isn't a full-sized Monster Manual), and the front half is really a fairly neutral set of ideas about various "classic" D&D monsters that can be used in a lot of different campaigns and aren't Realms specific. Or at least aren't any more Realms-specific than the Monster Manual and the other core books already are with their off-hand references to Realms deities and whatnot.</p><p></p><p></p><p></p><p>I get the feeling that Wizards are positioning Volo as a multi-world traveler rather than just a Realms traveler. Nothing specific - just nods and off-hand comments in the flavor text and whatnot. Maybe I get that more from my perusal of the Dungeonology book than the Volo's Guide - Dungeonology seems to suggest that Volo has been to a lot of places, not just on Faerun.</p></blockquote><p></p>
[QUOTE="Jer, post: 6985842, member: 19857"] What does "intentionally assuming" mean? Does it mean that even if other people suggest that it isn't really a Realms-only product you aren't going to believe them? If not, then you should really find a game/book store that carries D&D in your area and browse through it to decide for yourself. To my eyes its no more Realms content than the Player's Handbook or the DMG are. The back half is really Monster Manual 2 (or maybe "Monster Manual 1.5" since it isn't a full-sized Monster Manual), and the front half is really a fairly neutral set of ideas about various "classic" D&D monsters that can be used in a lot of different campaigns and aren't Realms specific. Or at least aren't any more Realms-specific than the Monster Manual and the other core books already are with their off-hand references to Realms deities and whatnot. I get the feeling that Wizards are positioning Volo as a multi-world traveler rather than just a Realms traveler. Nothing specific - just nods and off-hand comments in the flavor text and whatnot. Maybe I get that more from my perusal of the Dungeonology book than the Volo's Guide - Dungeonology seems to suggest that Volo has been to a lot of places, not just on Faerun. [/QUOTE]
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