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Mike Mearls on D&D (New Interview with James Introcaso)
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<blockquote data-quote="Mercule" data-source="post: 6986404" data-attributes="member: 5100"><p>I had mixed feelings about the previews, honestly. The mind flayers, for example, looked really well done, but I don't care for any aberrations and don't use them. I use giants, but didn't really care for what I read on them (didn't hate, just didn't "do it" for me). Hard to justify that purchase, but maybe I'll pick it up, sometime.</p><p></p><p>Regardless, I'll cop to have had a really, truly, horrible day at work, yesterday. I may have overstated my position a bit. I'm still very much opposed to playing in a "Forgotten Realms RPG" and want to see D&D as a separate brand that includes the Realms along side other officially supported settings. I still think the Realms have bled too far into core products (diluting both the D&D and FR brands in the process). And I still think the current "brand strategy" for 5E sucks. That said, I probably wouldn't <u>really</u> let Volo's name kill my purchase any more more than Van Richten's did in the 1990s. </p><p></p><p>I actually <u>am</u> done buying adventures set in the Realms, though. I've given them a couple years to move on to the next setting and it seems like they're just doubling down on a blandified Realms. As I indicated, earlier, if the day ever comes when new players view the SCAG (or similar book) as the fourth core book, then D&D has "moved on" for me. On the other hand, if they were serious about cycling through settings, such that people who dislike, say, Eberron, are livid at how much support it's getting in another 2-3 years, then I'll eat all the crow you want to feed me. Of course, then I'll be on the other side, as well, because what makes Eberron worth publishing/purchasing is the details and the non-generic setting elements. I thought the 4E statement that any race could have any Dragonmark was a bad move, and I can only imagine how much worse it would be if WotC did to Eberron what it's doing to the Realms.</p></blockquote><p></p>
[QUOTE="Mercule, post: 6986404, member: 5100"] I had mixed feelings about the previews, honestly. The mind flayers, for example, looked really well done, but I don't care for any aberrations and don't use them. I use giants, but didn't really care for what I read on them (didn't hate, just didn't "do it" for me). Hard to justify that purchase, but maybe I'll pick it up, sometime. Regardless, I'll cop to have had a really, truly, horrible day at work, yesterday. I may have overstated my position a bit. I'm still very much opposed to playing in a "Forgotten Realms RPG" and want to see D&D as a separate brand that includes the Realms along side other officially supported settings. I still think the Realms have bled too far into core products (diluting both the D&D and FR brands in the process). And I still think the current "brand strategy" for 5E sucks. That said, I probably wouldn't [U]really[/U] let Volo's name kill my purchase any more more than Van Richten's did in the 1990s. I actually [U]am[/U] done buying adventures set in the Realms, though. I've given them a couple years to move on to the next setting and it seems like they're just doubling down on a blandified Realms. As I indicated, earlier, if the day ever comes when new players view the SCAG (or similar book) as the fourth core book, then D&D has "moved on" for me. On the other hand, if they were serious about cycling through settings, such that people who dislike, say, Eberron, are livid at how much support it's getting in another 2-3 years, then I'll eat all the crow you want to feed me. Of course, then I'll be on the other side, as well, because what makes Eberron worth publishing/purchasing is the details and the non-generic setting elements. I thought the 4E statement that any race could have any Dragonmark was a bad move, and I can only imagine how much worse it would be if WotC did to Eberron what it's doing to the Realms. [/QUOTE]
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