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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="delericho" data-source="post: 7672281" data-attributes="member: 22424"><p>Needs? Disagree. I think the flavour's okay, but that's not to say I wouldn't also be okay if it were changed. Ideally, though, if they do change it then I want the ability to change it <em>back</em> if I feel the need. Options, not restrictions!</p><p></p><p></p><p></p><p>I agree about not using spell slots. I thing the "not duplicating spells" is too much, though - there are some powers that are currently spells that <em>should</em> have psionic equivalents, and I don't see any benefit in reinventing the wheel just to have a power that is all-but the same.</p><p></p><p></p><p></p><p>I'd much rather it was another expression of the Monk's ki - something internal that some characters can draw on.</p><p></p><p>And include a Psychic Warrior class, or similar, with distinctly Wuxia roots.</p><p></p><p></p><p></p><p>Nope, don't like that. Dark Sun's environmental issues were really about what happens when <em>magic</em> runs amok, with the psionic aspect representing a 'safe' alternative. Tying the environmental waste into psionics damages that setting, IMO.</p><p></p><p>Plus, I actually don't like being told "psionic is <em>this</em>" or "magic is <em>that</em>". That may well work for your settings, but that doesn't mean it will work for mine.</p><p></p><p>All that said, and because the post is probably overly negative as-is: I'm definitely intrigued to see what he comes up with, and would almost certainly buy a psionics supplement. If for no other reason than I want to play both Dark Sun and Eberron, and both those settings include psionics as a fairly integral part (DS moreso, of course).</p></blockquote><p></p>
[QUOTE="delericho, post: 7672281, member: 22424"] Needs? Disagree. I think the flavour's okay, but that's not to say I wouldn't also be okay if it were changed. Ideally, though, if they do change it then I want the ability to change it [i]back[/i] if I feel the need. Options, not restrictions! I agree about not using spell slots. I thing the "not duplicating spells" is too much, though - there are some powers that are currently spells that [i]should[/i] have psionic equivalents, and I don't see any benefit in reinventing the wheel just to have a power that is all-but the same. I'd much rather it was another expression of the Monk's ki - something internal that some characters can draw on. And include a Psychic Warrior class, or similar, with distinctly Wuxia roots. Nope, don't like that. Dark Sun's environmental issues were really about what happens when [i]magic[/i] runs amok, with the psionic aspect representing a 'safe' alternative. Tying the environmental waste into psionics damages that setting, IMO. Plus, I actually don't like being told "psionic is [i]this[/i]" or "magic is [i]that[/i]". That may well work for your settings, but that doesn't mean it will work for mine. All that said, and because the post is probably overly negative as-is: I'm definitely intrigued to see what he comes up with, and would almost certainly buy a psionics supplement. If for no other reason than I want to play both Dark Sun and Eberron, and both those settings include psionics as a fairly integral part (DS moreso, of course). [/QUOTE]
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