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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="Mercule" data-source="post: 7672293" data-attributes="member: 5100"><p>Missed that on my first read, but my thoughts should be obvious from the rest of my post. Tying psionics to aberrations, the Far Realm, etc. would be very, very bad, IMO. Eberron kinda gets away with it because I just view the Kalashtar, etc. as bringing a big battery with them. I <u>definitely</u> don't see your average human psion having any more relationship with anything alien than the average wizard. In fact, I'd go so far as to say that a psion is <u>less</u> likely to have anything to do with some sort of Far Realm or outside entity because they are their own power source, whereas a wizard might actually learn something from an Old One.</p><p></p><p>If that's what Mike thinks the current flavor is, then I absolutely, unconditionally agree that it needs to be changed for 5E. Powered by sniffing unicorn farts would be more appropriate than tying it to alien entities/sources. Of course, I generally think the entire concept of the Far Realm should be dropped from D&D like rotten sausage.</p><p></p><p></p><p>In 3E, I eventually just said, "You want to play a Monk? Do Psychic Warrior and learn to use your fists."</p><p></p><p></p><p>Agreed. Psionics could be interpreted as an <em>effect</em> of the Athas apocalypse, but not a <em>cause</em>. I actually yanked the "extreme magical fallout can cause psionics" for my home brew. If someone used an artifact for very long (years), their offspring had a very high likelihood of manifesting psionics due to the residual power. Also, one particular evil empire had been using magic for a millennium to reshape their land and twist their subjects. Fully a quarter of their population had some level of psionic ability, even if minor.</p><p></p><p></p><p>I'll agree with you, here -- unless, of course, the new decree comes down to match my opinion. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Of course, that opinion may change for my next campaign.</p></blockquote><p></p>
[QUOTE="Mercule, post: 7672293, member: 5100"] Missed that on my first read, but my thoughts should be obvious from the rest of my post. Tying psionics to aberrations, the Far Realm, etc. would be very, very bad, IMO. Eberron kinda gets away with it because I just view the Kalashtar, etc. as bringing a big battery with them. I [U]definitely[/U] don't see your average human psion having any more relationship with anything alien than the average wizard. In fact, I'd go so far as to say that a psion is [U]less[/U] likely to have anything to do with some sort of Far Realm or outside entity because they are their own power source, whereas a wizard might actually learn something from an Old One. If that's what Mike thinks the current flavor is, then I absolutely, unconditionally agree that it needs to be changed for 5E. Powered by sniffing unicorn farts would be more appropriate than tying it to alien entities/sources. Of course, I generally think the entire concept of the Far Realm should be dropped from D&D like rotten sausage. In 3E, I eventually just said, "You want to play a Monk? Do Psychic Warrior and learn to use your fists." Agreed. Psionics could be interpreted as an [I]effect[/I] of the Athas apocalypse, but not a [I]cause[/I]. I actually yanked the "extreme magical fallout can cause psionics" for my home brew. If someone used an artifact for very long (years), their offspring had a very high likelihood of manifesting psionics due to the residual power. Also, one particular evil empire had been using magic for a millennium to reshape their land and twist their subjects. Fully a quarter of their population had some level of psionic ability, even if minor. I'll agree with you, here -- unless, of course, the new decree comes down to match my opinion. :) Of course, that opinion may change for my next campaign. [/QUOTE]
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