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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="Morlock" data-source="post: 7672294" data-attributes="member: 6776981"><p>Along the lines of being comprehensive, I'd like to see psionic wizards, psionic sorcerers, psionic druids, psionic clerics, psionic paladins, etc.</p><p></p><p>But I'm probably not the guy Mearls should be asking. I've got a pretty specific setting in mind that I want my psionics rules to work with. And I'm not even going to call it psionics, I'm going to call it magic, and just use the fluff, flavor, feel, mechanics, etc., of psionics as seen in 3e, Pathfinder, etc.</p><p></p><p>ETA:</p><p></p><p></p><p>This is true, traditionally speaking, and another reason why my vision for psionics is quite divergent. My setting's going to use a form of psionics that is a lot like traditional magic in the sense that a lot of the effects involve tapping into a power source. The human brain doesn't generate the energy to do much in the physical world, you see. Internally-powered effects in this setting will be limited to telepathy and its derivatives, basically. That suite of internally-powered abilities will be used to tap into the ambient psionic energy suffusing the setting.</p><p></p><p>Much like Jedi and the Force (before the mitichlorian thing, anyway). So I suppose it's not <em>that</em> divergent.</p><p></p><p>Then there's my vision for things like summoning, which will be yet another paradigm, that of simply using telepathy to call forth beings from "elsewhere," who may or may not show up.</p></blockquote><p></p>
[QUOTE="Morlock, post: 7672294, member: 6776981"] Along the lines of being comprehensive, I'd like to see psionic wizards, psionic sorcerers, psionic druids, psionic clerics, psionic paladins, etc. But I'm probably not the guy Mearls should be asking. I've got a pretty specific setting in mind that I want my psionics rules to work with. And I'm not even going to call it psionics, I'm going to call it magic, and just use the fluff, flavor, feel, mechanics, etc., of psionics as seen in 3e, Pathfinder, etc. ETA: This is true, traditionally speaking, and another reason why my vision for psionics is quite divergent. My setting's going to use a form of psionics that is a lot like traditional magic in the sense that a lot of the effects involve tapping into a power source. The human brain doesn't generate the energy to do much in the physical world, you see. Internally-powered effects in this setting will be limited to telepathy and its derivatives, basically. That suite of internally-powered abilities will be used to tap into the ambient psionic energy suffusing the setting. Much like Jedi and the Force (before the mitichlorian thing, anyway). So I suppose it's not [i]that[/i] divergent. Then there's my vision for things like summoning, which will be yet another paradigm, that of simply using telepathy to call forth beings from "elsewhere," who may or may not show up. [/QUOTE]
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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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