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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 7673672" data-attributes="member: 19675"><p>In general, I agree. But as I mentioned, I could forsee certain abilities- like scrying- still requiring a physical mnemonic, a.k.a. a focus, for at least full efficacy ("I can sense him, but the image is fuzzy- do you have an item of his to help me clarify my vision?"). Psionic healing might require prolonged contact with the injured, and tracery of the wounds (see Classic Star Trek's "The Empath"), a.k.a. somatics. Etc.</p><p></p><p></p><p>Pretty much, though that may be problematic for things like psionically generated arms & armor. Things like that- if they exist in the game (and fans of Soulknives and similar classes DO think they need to show up)- should not require concentration. They should still disappear if the manifester is unconscious, though. </p><p></p><p></p><p></p><p>...or attack the manifester directly, breaking his concentration, etc.</p><p></p><p></p><p></p><p>I think this depends on the power. A "monster from the Id" might not be able to merely bypass barriers, depending on how far away from himself the manifester can create them, for instance.</p><p></p><p></p><p></p><p>I see the mechanical origins of "Wild Talents" in feats as well- take the feat, get a single power. WT could be taken more than once.</p><p></p><p>But within that power, the Wild Talent may be just as powerful as the dedicated specialist.</p><p></p><p></p><p></p><p>Agreed in general, but again, I think this depends on the power in question.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 7673672, member: 19675"] In general, I agree. But as I mentioned, I could forsee certain abilities- like scrying- still requiring a physical mnemonic, a.k.a. a focus, for at least full efficacy ("I can sense him, but the image is fuzzy- do you have an item of his to help me clarify my vision?"). Psionic healing might require prolonged contact with the injured, and tracery of the wounds (see Classic Star Trek's "The Empath"), a.k.a. somatics. Etc. Pretty much, though that may be problematic for things like psionically generated arms & armor. Things like that- if they exist in the game (and fans of Soulknives and similar classes DO think they need to show up)- should not require concentration. They should still disappear if the manifester is unconscious, though. ...or attack the manifester directly, breaking his concentration, etc. I think this depends on the power. A "monster from the Id" might not be able to merely bypass barriers, depending on how far away from himself the manifester can create them, for instance. I see the mechanical origins of "Wild Talents" in feats as well- take the feat, get a single power. WT could be taken more than once. But within that power, the Wild Talent may be just as powerful as the dedicated specialist. Agreed in general, but again, I think this depends on the power in question. [/QUOTE]
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