Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="I'm A Banana" data-source="post: 7673683" data-attributes="member: 2067"><p>Well, one point: is it actually different from spellcasting mechanically? Does actually using a psionic power entail a moment of concentration and any of the following: a word, an action, or some catalyst material?</p><p></p><p>There's examples that do. 3e psionics. 4e psioincs. Do we change it so it doesn't and thus doesn't use the spellcasting mechanic? Or do we use the spellcasting mechanic and say that a psionic class does this <em>differently somehow</em>?</p><p></p><p></p><p></p><p>Okay, so it doesn't use components. Can we use spellcasting mechanics and say that psions get some feature/ability to ignore components? There's certainly precedence for this in 5e already (check out the gith races). Or do we need/want a whole new mechanic? </p><p></p><p></p><p></p><p>....sounds like you're not a fan of 3e psionics. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Fair enough. But this is mostly an aesthetic point, not a mechanical treatment - it doesn't speak to what the character actually <em>does</em> to make the psionics happen.</p><p></p><p></p><p></p><p>More points for not using spellcasting, but there are magical effects that don't rely on spellcasting in 5e already (the aforementioned monk's agelessness). Is it always on or does it require some action to do? If it requires some action, can the action be interrupted? Can concentration be broken? Or is psionics "unstoppable," without counter-measures? This could be a pretty rich vein to mine in how it's different from spellcasting, and though we'd need to be careful with the effects we could grant, it could be pretty deep. </p><p></p><p></p><p></p><p>Potentially mechanically problematic, but possible with tight control of the effects psionics is capable of. Does that mean that I can't charm someone I know is behind a door? </p><p></p><p></p><p></p><p>A skill-like system would also satisfy that - anyone can use Insight, but a psion can augment their Insight check to do things like read minds or whatever.</p><p></p><p></p><p></p><p>Another aesthetic point, not really relevant to if it's spellcasting or some other mechanic.</p><p></p><p>But it seems on the whole like you'd want psionics to NOT be spellcasting. Okay.</p><p></p><p>What does it look like in the world when a psion uses an ability? Do they activate it with an action or is it always on? Is it something that must be concentrated on? Maybe it varies with the kind of ability used?</p><p></p><p></p><p></p><p>If a human being flies due purely to their own will, it's pretty clearly magical. It might be planar energies or breaking the laws of physics or a pact with a demon or the granted ability of a god or just thinking happy thoughts - that's still magical, it's still magic, it's clearly not natural. </p><p></p><p>It could also be nanobots or anti-grav boots or jetpacks, and it would still be pretty magical, though I'd probably want different mechanics to embody that (like the current magic item mechanics!). </p><p></p><p>It sounds like when people say "it's not magic" what they mostly mean is "it's not like what a wizard or a cleric does" but neither is a bear totem barbarian's ability to carry twice their normal load, but that's still magical, it just doesn't involve casting a spell. "Magic" in D&D isn't just what wizards or clerics do.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 7673683, member: 2067"] Well, one point: is it actually different from spellcasting mechanically? Does actually using a psionic power entail a moment of concentration and any of the following: a word, an action, or some catalyst material? There's examples that do. 3e psionics. 4e psioincs. Do we change it so it doesn't and thus doesn't use the spellcasting mechanic? Or do we use the spellcasting mechanic and say that a psionic class does this [I]differently somehow[/I]? Okay, so it doesn't use components. Can we use spellcasting mechanics and say that psions get some feature/ability to ignore components? There's certainly precedence for this in 5e already (check out the gith races). Or do we need/want a whole new mechanic? ....sounds like you're not a fan of 3e psionics. :) Fair enough. But this is mostly an aesthetic point, not a mechanical treatment - it doesn't speak to what the character actually [I]does[/I] to make the psionics happen. More points for not using spellcasting, but there are magical effects that don't rely on spellcasting in 5e already (the aforementioned monk's agelessness). Is it always on or does it require some action to do? If it requires some action, can the action be interrupted? Can concentration be broken? Or is psionics "unstoppable," without counter-measures? This could be a pretty rich vein to mine in how it's different from spellcasting, and though we'd need to be careful with the effects we could grant, it could be pretty deep. Potentially mechanically problematic, but possible with tight control of the effects psionics is capable of. Does that mean that I can't charm someone I know is behind a door? A skill-like system would also satisfy that - anyone can use Insight, but a psion can augment their Insight check to do things like read minds or whatever. Another aesthetic point, not really relevant to if it's spellcasting or some other mechanic. But it seems on the whole like you'd want psionics to NOT be spellcasting. Okay. What does it look like in the world when a psion uses an ability? Do they activate it with an action or is it always on? Is it something that must be concentrated on? Maybe it varies with the kind of ability used? If a human being flies due purely to their own will, it's pretty clearly magical. It might be planar energies or breaking the laws of physics or a pact with a demon or the granted ability of a god or just thinking happy thoughts - that's still magical, it's still magic, it's clearly not natural. It could also be nanobots or anti-grav boots or jetpacks, and it would still be pretty magical, though I'd probably want different mechanics to embody that (like the current magic item mechanics!). It sounds like when people say "it's not magic" what they mostly mean is "it's not like what a wizard or a cleric does" but neither is a bear totem barbarian's ability to carry twice their normal load, but that's still magical, it just doesn't involve casting a spell. "Magic" in D&D isn't just what wizards or clerics do. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
Top