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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="Nifft" data-source="post: 7673742" data-attributes="member: 6562"><p>Well that's fair enough. Being technically correct is the <em>best</em> kind of correct, after all.</p><p></p><p> When I look at the 2e Monstrous Manual, I see stuff like Aboleth, Brain Mole, and Couatl -- all with Psionics sections.</p><p></p><p>In the 1e Monster Manual, most serious fiends had Psionics sections. It's integrated to a degree, but only if your DM cared to use it -- although I do see how the 1e PHB did seem to consider the effects of Psionics when writing spell descriptions, while the 2e PHB did not.</p><p></p><p>Looking through the 1e MM2, even minor fiends like the Babou get Psionic powers. That's probably a holdover from 1e, when Psionics were better integrated.</p><p></p><p>IMHO it was the Fiend Folio which brought Psionics to prominence, via the Githyanki, who ended up being so influential that an entire character archetype was named for their tendency to multiclass ("Gish"). Nothing from Dark Sun has been that influential on the wider game.</p><p></p><p></p><p>Regarding the weirdness of 2e Psionic power scaling, that might also be a holdover from 1e. IIRC, the thing about 1e was that you weren't foremost a Psion. You were a Fighter, or a Thief, or whatever, and your Psionic powers were a "free" bonus (which you paid for by having more difficult fights against Psionic monsters).</p><p></p><p>I haven't run the math, but perhaps the 2e difficulties you found were from failing to change the scaling to compensate for being the only class feature, rather than being a "free" bonus feature on top of a whole 'nother viable class.</p><p></p><p></p><p> Right now, 5e magic can't do Dark Sun, because there are no rules for Defiling.</p><p></p><p>So that's an unfair standard to hold Psionics, since the way to do make Psionics correct for Dark Sun is incredibly trivial:</p><p></p><p>1/ Define what Defiling means. Write down the rule.</p><p></p><p>2/ "Psionics ignores that Defiling rule above."</p><p></p><p>3/ Yay!</p></blockquote><p></p>
[QUOTE="Nifft, post: 7673742, member: 6562"] Well that's fair enough. Being technically correct is the [I]best[/I] kind of correct, after all. When I look at the 2e Monstrous Manual, I see stuff like Aboleth, Brain Mole, and Couatl -- all with Psionics sections. In the 1e Monster Manual, most serious fiends had Psionics sections. It's integrated to a degree, but only if your DM cared to use it -- although I do see how the 1e PHB did seem to consider the effects of Psionics when writing spell descriptions, while the 2e PHB did not. Looking through the 1e MM2, even minor fiends like the Babou get Psionic powers. That's probably a holdover from 1e, when Psionics were better integrated. IMHO it was the Fiend Folio which brought Psionics to prominence, via the Githyanki, who ended up being so influential that an entire character archetype was named for their tendency to multiclass ("Gish"). Nothing from Dark Sun has been that influential on the wider game. Regarding the weirdness of 2e Psionic power scaling, that might also be a holdover from 1e. IIRC, the thing about 1e was that you weren't foremost a Psion. You were a Fighter, or a Thief, or whatever, and your Psionic powers were a "free" bonus (which you paid for by having more difficult fights against Psionic monsters). I haven't run the math, but perhaps the 2e difficulties you found were from failing to change the scaling to compensate for being the only class feature, rather than being a "free" bonus feature on top of a whole 'nother viable class. Right now, 5e magic can't do Dark Sun, because there are no rules for Defiling. So that's an unfair standard to hold Psionics, since the way to do make Psionics correct for Dark Sun is incredibly trivial: 1/ Define what Defiling means. Write down the rule. 2/ "Psionics ignores that Defiling rule above." 3/ Yay! [/QUOTE]
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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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