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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="steeldragons" data-source="post: 7673778" data-attributes="member: 92511"><p>This would seem to add an additional layer of complexity to using the psychic powers...and I really wouldn't want to do that. You're already keeping track of 3 different "layers" of powers. A few of the 5rank powers are, actually 6-9th level [spell] abilities (I might not have gone up to 9 in the interest of not becoming "broken/op'd").</p><p></p><p>What is it you mean/think should be there? What is a 6th-9th level level power? Just effects that duplicate 6th-9th level spell effects? I could add more power choices into the 4 and 5 rank suites? As the ranks are accumulated, you would be getting your 4 rank at 7th level, your 5 rank at 9th. After that then, you're kind just accumulating power uses/day and discipline abilities. Those aren't "enough", you mean?</p><p> </p><p></p><p></p><p>It's not. At 1 rank (which you would have at 1st level), you could put that rank in Metabolics and gain access to Resistance, Jump and Cure Wounds (I originally had Spare the Dying with CW at 2 ranks, but I was being nice. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />). Those 3 powers can be used 1 [the psychic's level] + Int. mod. times per [edit: Sorry. per <em>"long rest"</em> not, necessarily, "day"/edit]. Let's say 3. So 4 times per long rest...Your Talents are all still at will, so you always have those. At 2nd level, you'll get whatever abilities you get from your Discipline, at least one of which is also at will. So you are never without SOME things/choices to do. Just not, necessarily your "metabolic powers."</p><p></p><p>If you want/need to use a power more often than that you are kinda SOL until 3rd level when 1) you would have 6 uses per long rest (3 levels + [hypothetical] 3 Int. mod) for these powers, and be able to use the Overburn feature to "burn" Constitution points for additional uses.</p><p></p><p>But you always have your at will "Talents" to fall back on and, by 3rd level, whatever your 2nd level Discipline features are. </p><p></p><p></p><p></p><p>Presumably the Psychic PC would have an Int higher than their Con...so it's an "easier" check to make to maintain your concentration. If you/your DM then decides you can make the normal "Concentration check" after you've tried the Int. on, that's fine, I guess. OR, if you don't have a higher Int than Con, then as DM could conceivably allow that instead. The point of the Mental Focus power is that you can/should be able to sustain multiple attacks and still maintain your concentration...via/through your advanced Int. ...least that was my thinking.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 7673778, member: 92511"] This would seem to add an additional layer of complexity to using the psychic powers...and I really wouldn't want to do that. You're already keeping track of 3 different "layers" of powers. A few of the 5rank powers are, actually 6-9th level [spell] abilities (I might not have gone up to 9 in the interest of not becoming "broken/op'd"). What is it you mean/think should be there? What is a 6th-9th level level power? Just effects that duplicate 6th-9th level spell effects? I could add more power choices into the 4 and 5 rank suites? As the ranks are accumulated, you would be getting your 4 rank at 7th level, your 5 rank at 9th. After that then, you're kind just accumulating power uses/day and discipline abilities. Those aren't "enough", you mean? It's not. At 1 rank (which you would have at 1st level), you could put that rank in Metabolics and gain access to Resistance, Jump and Cure Wounds (I originally had Spare the Dying with CW at 2 ranks, but I was being nice. :P). Those 3 powers can be used 1 [the psychic's level] + Int. mod. times per [edit: Sorry. per [I]"long rest"[/I] not, necessarily, "day"/edit]. Let's say 3. So 4 times per long rest...Your Talents are all still at will, so you always have those. At 2nd level, you'll get whatever abilities you get from your Discipline, at least one of which is also at will. So you are never without SOME things/choices to do. Just not, necessarily your "metabolic powers." If you want/need to use a power more often than that you are kinda SOL until 3rd level when 1) you would have 6 uses per long rest (3 levels + [hypothetical] 3 Int. mod) for these powers, and be able to use the Overburn feature to "burn" Constitution points for additional uses. But you always have your at will "Talents" to fall back on and, by 3rd level, whatever your 2nd level Discipline features are. Presumably the Psychic PC would have an Int higher than their Con...so it's an "easier" check to make to maintain your concentration. If you/your DM then decides you can make the normal "Concentration check" after you've tried the Int. on, that's fine, I guess. OR, if you don't have a higher Int than Con, then as DM could conceivably allow that instead. The point of the Mental Focus power is that you can/should be able to sustain multiple attacks and still maintain your concentration...via/through your advanced Int. ...least that was my thinking. [/QUOTE]
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