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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="Tony Vargas" data-source="post: 7673930" data-attributes="member: 996"><p>In 4e, psionics appeared in Dark Sun and the PH3. They were core only because WotC had this 'everything is core' conceit going at the time (a sort of marketing ploy that I don't think really fooled anyone). Psionics was it's own Source, the Monk was integrated into it because a Ki source was politically incorrect or they couldn't come up with a psi striker or something. There was no 'psionics is magic' option, per se. But, even in 4e, psionics was mechanically a little different, and a little broken: instead of encounter attack powers, the 3 non-Monk psionic classes got power points that they could use to 'Augment' an at-will. The net result was pretty similar to having encounter powers. Where it broke was that you were supposed to re-train your at-wills for 'better' higher-level powers, but a few 1st level powers turned out to consistently have the best augments (mainly an issue with the Psion, IIRC).</p><p></p><p> A sorcerer sub-class as a psionic isn't downright anti-psionic, "no psionics in D&D ever, because they're science fiction and have no place in it," that's anti-psionic.</p><p></p><p>'Psionics-is-magic should be an option' or 'psionic sub-classes would be better than nothing' is still pro-psionic, I hope. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7673930, member: 996"] In 4e, psionics appeared in Dark Sun and the PH3. They were core only because WotC had this 'everything is core' conceit going at the time (a sort of marketing ploy that I don't think really fooled anyone). Psionics was it's own Source, the Monk was integrated into it because a Ki source was politically incorrect or they couldn't come up with a psi striker or something. There was no 'psionics is magic' option, per se. But, even in 4e, psionics was mechanically a little different, and a little broken: instead of encounter attack powers, the 3 non-Monk psionic classes got power points that they could use to 'Augment' an at-will. The net result was pretty similar to having encounter powers. Where it broke was that you were supposed to re-train your at-wills for 'better' higher-level powers, but a few 1st level powers turned out to consistently have the best augments (mainly an issue with the Psion, IIRC). A sorcerer sub-class as a psionic isn't downright anti-psionic, "no psionics in D&D ever, because they're science fiction and have no place in it," that's anti-psionic. 'Psionics-is-magic should be an option' or 'psionic sub-classes would be better than nothing' is still pro-psionic, I hope. ;) [/QUOTE]
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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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