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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="Mercule" data-source="post: 7674016" data-attributes="member: 5100"><p>The biggest problem with a Fighter/Mage is what archetype does it fill. The Paladin and Ranger may both be a hot mess, and arguably redundant with 5E mechanics, but they both fill a standard trope. The Paladin is the "knight in shining armor" whose valor sets him apart from other warriors. The Ranger is the borderlander who isn't really wild so much as solitary. </p><p></p><p>The Fighter/Mage is just that: someone who practices two disciplines. Sure, stories are filled with legendary heroes who master both, but game balance demands that to be just another way of saying high-level and such a character to be no more dangerous than a Battle Master or Evoker of the same level. What <u>theme</u> is missing?</p><p></p><p></p><p>I see the Psychic Warrior best served by being a sub-class of Fighter, like Eldritch Knight. I'm not opposed to a half-caster [term I use because of the multi-classing math, along with third-caster for EK/AT] Psychic Warrior, but I think it would end up stepping on the Monk's toes a bit, if the flavor of psionics was left neutral.</p><p></p><p>I do <u>not</u> think we need both a Psychic Warrior and a Soulknife class. I've never thought there was enough distinction to warrant both classes. The mind blade could be handled very much like the Warlock blade pact, where augments can be applied to either the mind blade or a specific physical weapon. If the Psychic Warrior was turned into a half-caster, the Soulknife makes sense as one of the sub-classes, though. The other option is to turn the Soulknife into a Monk sub-class and let players choose which way they want to play out their prowess. I think I actually like that last option best.</p><p></p><p></p><p>That's my feeling, as well. I didn't particularly care about the Lurk, either way, but it's an existing concept that fills a niche, should a group want to completely swap out "arcane" (or all) magic for psionics. It would take up a couple of pages, max.</p><p></p><p>I do like the Ardent, though I'm not sure whether it makes more sense as a stand-alone class or a sub-class of Psion. In the end, that would probably depend on exactly how the underlying mechanics for psionics work. Which, come to think of it, might determine whether or not Psychic Warrior makes sense as a sub-class or stand-alone half-caster.</p></blockquote><p></p>
[QUOTE="Mercule, post: 7674016, member: 5100"] The biggest problem with a Fighter/Mage is what archetype does it fill. The Paladin and Ranger may both be a hot mess, and arguably redundant with 5E mechanics, but they both fill a standard trope. The Paladin is the "knight in shining armor" whose valor sets him apart from other warriors. The Ranger is the borderlander who isn't really wild so much as solitary. The Fighter/Mage is just that: someone who practices two disciplines. Sure, stories are filled with legendary heroes who master both, but game balance demands that to be just another way of saying high-level and such a character to be no more dangerous than a Battle Master or Evoker of the same level. What [U]theme[/U] is missing? I see the Psychic Warrior best served by being a sub-class of Fighter, like Eldritch Knight. I'm not opposed to a half-caster [term I use because of the multi-classing math, along with third-caster for EK/AT] Psychic Warrior, but I think it would end up stepping on the Monk's toes a bit, if the flavor of psionics was left neutral. I do [U]not[/U] think we need both a Psychic Warrior and a Soulknife class. I've never thought there was enough distinction to warrant both classes. The mind blade could be handled very much like the Warlock blade pact, where augments can be applied to either the mind blade or a specific physical weapon. If the Psychic Warrior was turned into a half-caster, the Soulknife makes sense as one of the sub-classes, though. The other option is to turn the Soulknife into a Monk sub-class and let players choose which way they want to play out their prowess. I think I actually like that last option best. That's my feeling, as well. I didn't particularly care about the Lurk, either way, but it's an existing concept that fills a niche, should a group want to completely swap out "arcane" (or all) magic for psionics. It would take up a couple of pages, max. I do like the Ardent, though I'm not sure whether it makes more sense as a stand-alone class or a sub-class of Psion. In the end, that would probably depend on exactly how the underlying mechanics for psionics work. Which, come to think of it, might determine whether or not Psychic Warrior makes sense as a sub-class or stand-alone half-caster. [/QUOTE]
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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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