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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="SkidAce" data-source="post: 7674083" data-attributes="member: 7706"><p>Tried to convert 2e, but it was difficult, and didn't (IMHO) meet the 5e simpler yet elegant design theory.</p><p></p><p>So I took a stab at using spells with a Sorcerer chassis.</p><p></p><p>After all, RIFTS has the same format for spells and powers. So did the old supplement call the Arcanum for "Mystics". And I do want the monk's "ki" to be comparable, and to use the mind flayer, gith et al as is from the MM. So I went with DM option spell points and a few changes.</p><p></p><p>Note, I have not posted the power (spell) list. I'm only going to work on that once the core theory is solid.</p><p></p><p>BLUF</p><p></p><p>• Sorcerer chassis</p><p>• Use DM Option Spell Points</p><p>• No Power (spell) components required</p><p>• Psion Powers equal PH spells, and a few converted EpXPH powers</p><p>• Main Psion Power List (small) plus Bonus Powers from Discipline (like domains but one power for each level 1-9)</p><p>• Replace Sorcerous Origin with Starting Discipline (potential to learn other Disciplines from optional feat selections at 4, 8, 12, 16, and 19)</p><p>• Power Save DC: 10 + prof. + Int modifier (fulfills my homebrew premise that psi is strange and powerful, without messing with "transparency"</p><p>• Metapsionics: As Sorcerous Metamagic gained at level 3.</p><p></p><p></p><p>Still under consideration: Cantrips for disciplines and/or as psionic attack modes.</p><p></p><p>--------------------------------</p><p></p><p>I would rather have a spell point system and meta psionics developed by WotC, but this will do until/if then.</p></blockquote><p></p>
[QUOTE="SkidAce, post: 7674083, member: 7706"] Tried to convert 2e, but it was difficult, and didn't (IMHO) meet the 5e simpler yet elegant design theory. So I took a stab at using spells with a Sorcerer chassis. After all, RIFTS has the same format for spells and powers. So did the old supplement call the Arcanum for "Mystics". And I do want the monk's "ki" to be comparable, and to use the mind flayer, gith et al as is from the MM. So I went with DM option spell points and a few changes. Note, I have not posted the power (spell) list. I'm only going to work on that once the core theory is solid. BLUF • Sorcerer chassis • Use DM Option Spell Points • No Power (spell) components required • Psion Powers equal PH spells, and a few converted EpXPH powers • Main Psion Power List (small) plus Bonus Powers from Discipline (like domains but one power for each level 1-9) • Replace Sorcerous Origin with Starting Discipline (potential to learn other Disciplines from optional feat selections at 4, 8, 12, 16, and 19) • Power Save DC: 10 + prof. + Int modifier (fulfills my homebrew premise that psi is strange and powerful, without messing with "transparency" • Metapsionics: As Sorcerous Metamagic gained at level 3. Still under consideration: Cantrips for disciplines and/or as psionic attack modes. -------------------------------- I would rather have a spell point system and meta psionics developed by WotC, but this will do until/if then. [/QUOTE]
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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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