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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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<blockquote data-quote="steeldragons" data-source="post: 7674255" data-attributes="member: 92511"><p>I've often found the whole Psionic Combat [at least, as introduced in 1e] to be rather...confusing. I mean, sure, there are elements/times in comics books and such here you have once psychic in direct mental combat with another...but 999 out of 1000 times, that psychic is not going to be encountering/around other psychics. </p><p></p><p>They are entering/attempting to effect other "non-psi" minds, particularly in cases of using powers against, say, animal- or "savage-" level intelligences.</p><p></p><p>It never made sense to me that the psionic character would have waves of attacking and defending themselves in direct mental conflict, but those same powers couldn't be used to "Edo Whip" or "Id Insinuation" the orc patrol that came around the corner. It was, basically, an entire separate subsystem of what was already a subsystem that was practically never going to see use.</p><p></p><p>So, maybe something simple that lets us use "ye olde psyonyk" attack/defense modes against any mind and a simple ability score contest: like [just spitballing!], any being with an intelligence above X...[10?]...can use Wis. for defense/avoid damage. Use Cha. to resist an effect. Use Int. to attack/"fight back".</p><p></p><p>Basically, psionic attacking/entering a non-psi mind "opens" some piece of that mind's psychic potential -it <em>has to</em> "be there" [in the mind] in order to attack/effect it-...not that a non-psy could actually cause damage to a psionically active character, but they could, say, resist damage themselves, avoid effects and/or possibly "eject" the foreign "body" from their mind.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 7674255, member: 92511"] I've often found the whole Psionic Combat [at least, as introduced in 1e] to be rather...confusing. I mean, sure, there are elements/times in comics books and such here you have once psychic in direct mental combat with another...but 999 out of 1000 times, that psychic is not going to be encountering/around other psychics. They are entering/attempting to effect other "non-psi" minds, particularly in cases of using powers against, say, animal- or "savage-" level intelligences. It never made sense to me that the psionic character would have waves of attacking and defending themselves in direct mental conflict, but those same powers couldn't be used to "Edo Whip" or "Id Insinuation" the orc patrol that came around the corner. It was, basically, an entire separate subsystem of what was already a subsystem that was practically never going to see use. So, maybe something simple that lets us use "ye olde psyonyk" attack/defense modes against any mind and a simple ability score contest: like [just spitballing!], any being with an intelligence above X...[10?]...can use Wis. for defense/avoid damage. Use Cha. to resist an effect. Use Int. to attack/"fight back". Basically, psionic attacking/entering a non-psi mind "opens" some piece of that mind's psychic potential -it [I]has to[/I] "be there" [in the mind] in order to attack/effect it-...not that a non-psy could actually cause damage to a psionically active character, but they could, say, resist damage themselves, avoid effects and/or possibly "eject" the foreign "body" from their mind. [/QUOTE]
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Mike Mearls on D&D Psionics: Should Psionic Flavor Be Altered?
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