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Mike Mearls on how 4E could have looked
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<blockquote data-quote="Jester David" data-source="post: 7516948" data-attributes="member: 37579"><p>Sure. The needless symetry of all classes having the exact same number of powers, recharge, and format of powers bugged me. </p><p></p><p>Give martials more At-will and spellcasters more and Dailies. Do things like have spellcasters "recharge" Encounter powers by doing a 1 minute ritual instead of a short rest, or martials being able to boost the damage of powers once a day rather than having entirely different powers. Or having low level wizard Daily powers becoming Encounter powers at high level.</p><p></p><p>To say nothing of simpler and more complex characters.</p><p></p><p></p><p>I think all of the coolest stuff on skill challenges was written in blogs and forums and not official books.</p><p>The WotC never seemed to know what to do with these...</p><p></p><p></p><p>The grid filling was unfortunate. Having to invent a "divine controller" and "primal defender" was unnecessarily, and the flavour of those was often weak and narrow. And having to create 60 new powers minimum for each class led to some fantastically mediocre design. </p><p></p><p></p><p></p><p>It would have been much more interesting to pick a role and have that augment your powers. </p><p>"You're the DPS barbarian? You deal an extra 1d6 damage with at-will powers. Tanking? Gain some damage resistance and when you hit with at-wills, you mark. Controller? Your At-will powers push and Encounters stun."</p></blockquote><p></p>
[QUOTE="Jester David, post: 7516948, member: 37579"] Sure. The needless symetry of all classes having the exact same number of powers, recharge, and format of powers bugged me. Give martials more At-will and spellcasters more and Dailies. Do things like have spellcasters "recharge" Encounter powers by doing a 1 minute ritual instead of a short rest, or martials being able to boost the damage of powers once a day rather than having entirely different powers. Or having low level wizard Daily powers becoming Encounter powers at high level. To say nothing of simpler and more complex characters. I think all of the coolest stuff on skill challenges was written in blogs and forums and not official books. The WotC never seemed to know what to do with these... The grid filling was unfortunate. Having to invent a "divine controller" and "primal defender" was unnecessarily, and the flavour of those was often weak and narrow. And having to create 60 new powers minimum for each class led to some fantastically mediocre design. It would have been much more interesting to pick a role and have that augment your powers. "You're the DPS barbarian? You deal an extra 1d6 damage with at-will powers. Tanking? Gain some damage resistance and when you hit with at-wills, you mark. Controller? Your At-will powers push and Encounters stun." [/QUOTE]
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