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Mike Mearls on how 4E could have looked
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<blockquote data-quote="MwaO" data-source="post: 7519219" data-attributes="member: 12749"><p>4e has a page of rules about how the DM should accomplish this on page 42 of DMG. It makes suggestions about likely overall suggested outcomes and DCs to set.</p><p></p><p>So if someone wanted to spend an encounter power to leap on the Beholder and grab its eyestalks, I know exactly how I'd resolve that. Make an appropriate attack roll, do a W with your weapon, then get to grab the Beholder with a free hand until EoNT. While grabbed, Beholder's is at a -2 to hit period and a -2 to attack the grabber. Throw in a mark and you've now done something reasonably exciting and effective. If it were an at-will, I'd make it just do Str damage and no -2 to attack the grabber.</p><p></p><p>If it were a higher level encounter power, do more damage or more of a penalty to hit. Etc...and the exact numbers I'd get from page 42. Distracting the guard is a hard check with Athletics and an easy Bluff check. Jump on the table and over the Dwarf is Athletics as part of a move action. But the Dwarf can take an OA if it wants.</p><p></p><p>4e can be an extraordinarily flexible system for saying, "Tell me what you want to do and what kind of resource you're putting into it to make it happen."</p></blockquote><p></p>
[QUOTE="MwaO, post: 7519219, member: 12749"] 4e has a page of rules about how the DM should accomplish this on page 42 of DMG. It makes suggestions about likely overall suggested outcomes and DCs to set. So if someone wanted to spend an encounter power to leap on the Beholder and grab its eyestalks, I know exactly how I'd resolve that. Make an appropriate attack roll, do a W with your weapon, then get to grab the Beholder with a free hand until EoNT. While grabbed, Beholder's is at a -2 to hit period and a -2 to attack the grabber. Throw in a mark and you've now done something reasonably exciting and effective. If it were an at-will, I'd make it just do Str damage and no -2 to attack the grabber. If it were a higher level encounter power, do more damage or more of a penalty to hit. Etc...and the exact numbers I'd get from page 42. Distracting the guard is a hard check with Athletics and an easy Bluff check. Jump on the table and over the Dwarf is Athletics as part of a move action. But the Dwarf can take an OA if it wants. 4e can be an extraordinarily flexible system for saying, "Tell me what you want to do and what kind of resource you're putting into it to make it happen." [/QUOTE]
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