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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Mike Mearls on how 4E could have looked
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<blockquote data-quote="Imaro" data-source="post: 7519751" data-attributes="member: 48965"><p>Yes in games other than 5e it could be... though I thought we were discussing this in relationship to bounded accuracy and thus 5e...</p><p></p><p>Ultimately though it's showing that what many would consider lower level heroes/monsters viably threatening and defeating much higher level challenges, while not necessarily common place, does seem to pop up often enough and it is something that both supports and is facilitated by 5e's use of bounded accuracy to achieve similar results. I understand you may not personally like the aesthetic of less powerful heroes/monsters being viable threats to more powerful ones but claiming the aesthetic doesn't exist in alot of fantasy just isn't true.</p><p></p><p>Here's another Sam Gamgee mortally wounding Shelob, most powerful of the primordial spiders offspring... He's not even on par with Aaragorn or Boromir in combat but is able to pull a feat off like this. </p><p></p><p>Yes all these examples could be the result of a critical hit but when examining the D&D mechanics and hit points it seems highly unlikely a single crit is going to allow the attrition necessary for such creatures to be defeated mechanically by lower level adventurers and vice versa (high level adventurers to be defeated or killed by enough low level creatures...i.e. Boromir). Bounded accuracy seems like a much more viable mechanic for allowing the possibility of these moments to occur in game.</p></blockquote><p></p>
[QUOTE="Imaro, post: 7519751, member: 48965"] Yes in games other than 5e it could be... though I thought we were discussing this in relationship to bounded accuracy and thus 5e... Ultimately though it's showing that what many would consider lower level heroes/monsters viably threatening and defeating much higher level challenges, while not necessarily common place, does seem to pop up often enough and it is something that both supports and is facilitated by 5e's use of bounded accuracy to achieve similar results. I understand you may not personally like the aesthetic of less powerful heroes/monsters being viable threats to more powerful ones but claiming the aesthetic doesn't exist in alot of fantasy just isn't true. Here's another Sam Gamgee mortally wounding Shelob, most powerful of the primordial spiders offspring... He's not even on par with Aaragorn or Boromir in combat but is able to pull a feat off like this. Yes all these examples could be the result of a critical hit but when examining the D&D mechanics and hit points it seems highly unlikely a single crit is going to allow the attrition necessary for such creatures to be defeated mechanically by lower level adventurers and vice versa (high level adventurers to be defeated or killed by enough low level creatures...i.e. Boromir). Bounded accuracy seems like a much more viable mechanic for allowing the possibility of these moments to occur in game. [/QUOTE]
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Mike Mearls on how 4E could have looked
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