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D&D Older Editions
Mike Mearls on how 4E could have looked
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<blockquote data-quote="Jester David" data-source="post: 7520802" data-attributes="member: 37579"><p>Go back and reread. I called 4e on that... <u>and</u> 3e and Pathfinder. And I commented how I <em>liked</em> 3e/PF. </p><p>(And, really, PF was such much worse than 4e in this regard.)</p><p></p><p>But codification limited options. It reduces player choice from “whatever you could imagine” to “whatever feats/powers you have”. </p><p>I’ve see too many Living Greyhawk and Pathfinder Society Games where people never looked beyond their character sheets too see otherwise. Played too many adventures where we were just running a game via the system entirely by the RAW with no DM adjudication or imput. Just the rulebook and zero imagination. </p><p>If you don’t have the “improved _____” feat, don’t bother asking...</p><p></p><p>Because no matter how many powers you have... they were always a finite number. And a finite number is always less than the infinite options of imagination.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7520802, member: 37579"] Go back and reread. I called 4e on that... [U]and[/U] 3e and Pathfinder. And I commented how I [I]liked[/I] 3e/PF. (And, really, PF was such much worse than 4e in this regard.) But codification limited options. It reduces player choice from “whatever you could imagine” to “whatever feats/powers you have”. I’ve see too many Living Greyhawk and Pathfinder Society Games where people never looked beyond their character sheets too see otherwise. Played too many adventures where we were just running a game via the system entirely by the RAW with no DM adjudication or imput. Just the rulebook and zero imagination. If you don’t have the “improved _____” feat, don’t bother asking... Because no matter how many powers you have... they were always a finite number. And a finite number is always less than the infinite options of imagination. [/QUOTE]
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Mike Mearls on how 4E could have looked
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