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Community
General Tabletop Discussion
D&D Older Editions
Mike Mearls on how 4E could have looked
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<blockquote data-quote="Shasarak" data-source="post: 7521124" data-attributes="member: 94143"><p>You are not wrong.</p><p></p><p>I would guess the problem is with the players that dont want to "faff about", they just want Joe back on his feet asap. If you look at the original Raise Dead in ADnD you needed at least a 9th level Cleric to cast it, they could not bring back anyone dead for longer then 1 day per level, the character needed to pass a Resurrection Survival Check and the person brought back needed complete bed rest for as many days as they had been dead. So really it is the type of spell you wanted to cast during your down time anyway.</p><p></p><p>If you want to talk about how bad it got, I remember some of the Epic destiny powers from 4e that started with the line: After the first time today that you die....</p><p>I mean not only do you not even need someone else to bring you back, the designers assumed that you were going to be doing it multiple times. Now that was really metal.</p></blockquote><p></p>
[QUOTE="Shasarak, post: 7521124, member: 94143"] You are not wrong. I would guess the problem is with the players that dont want to "faff about", they just want Joe back on his feet asap. If you look at the original Raise Dead in ADnD you needed at least a 9th level Cleric to cast it, they could not bring back anyone dead for longer then 1 day per level, the character needed to pass a Resurrection Survival Check and the person brought back needed complete bed rest for as many days as they had been dead. So really it is the type of spell you wanted to cast during your down time anyway. If you want to talk about how bad it got, I remember some of the Epic destiny powers from 4e that started with the line: After the first time today that you die.... I mean not only do you not even need someone else to bring you back, the designers assumed that you were going to be doing it multiple times. Now that was really metal. [/QUOTE]
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Mike Mearls on how 4E could have looked
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