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D&D Older Editions
Mike Mearls on how 4E could have looked
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<blockquote data-quote="Garthanos" data-source="post: 7521149" data-attributes="member: 82504"><p>Sadly true. </p><p></p><p>I mentioned the PC having a personal theme about seeing death? and presenting the combat medic as him fending off a shadowy figure nobody else sees. The idea being if this is part of the story directional for that character. In other words it provides the set up. </p><p></p><p>Something I think about wrt a downed hero is the problem of Party Death Spiral... the party action economy takes a hit essentially a way for the Dead hero to take part by using a inspiration almost like they are currently a disembodied lazylord beconning from the other heroes parties memories as flashbacks, some he gives extra attacks to and its like they are raging over his death and other lazylord effects.</p><p></p><p>It might give a player something to do at least for a bit when his character is dead maybe even till the end of this immediate sub arc.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7521149, member: 82504"] Sadly true. I mentioned the PC having a personal theme about seeing death? and presenting the combat medic as him fending off a shadowy figure nobody else sees. The idea being if this is part of the story directional for that character. In other words it provides the set up. Something I think about wrt a downed hero is the problem of Party Death Spiral... the party action economy takes a hit essentially a way for the Dead hero to take part by using a inspiration almost like they are currently a disembodied lazylord beconning from the other heroes parties memories as flashbacks, some he gives extra attacks to and its like they are raging over his death and other lazylord effects. It might give a player something to do at least for a bit when his character is dead maybe even till the end of this immediate sub arc. [/QUOTE]
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Mike Mearls on how 4E could have looked
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