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General Tabletop Discussion
D&D Older Editions
Mike Mearls on how 4E could have looked
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<blockquote data-quote="Lanefan" data-source="post: 7523106" data-attributes="member: 29398"><p>System issue maybe, but within the fiction these precautions make perfect sense.</p><p></p><p>If you're a name-level fighter building your stronghold you're going to be mighty familiar with what the casters can do at low-moderate levels and are probably going to want to factor those possibilities into your defenses because you'll know full well that any significant attack is probably going to have some magical backup. (and any revenge attack from those you've pissed off during your adventuring career is almost certain to involve magic!)</p><p></p><p>You'll want some anti-flight defense. You'll want whatever magical defenses you can set up. If you can swing it you'll want to put in some anti-magic features as well. You'll want something that prevents teleport-in. And so on.</p><p></p><p>Which means it only makes sense that at least some dungeons etc. will incorporate these sort of design features as well.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 7523106, member: 29398"] System issue maybe, but within the fiction these precautions make perfect sense. If you're a name-level fighter building your stronghold you're going to be mighty familiar with what the casters can do at low-moderate levels and are probably going to want to factor those possibilities into your defenses because you'll know full well that any significant attack is probably going to have some magical backup. (and any revenge attack from those you've pissed off during your adventuring career is almost certain to involve magic!) You'll want some anti-flight defense. You'll want whatever magical defenses you can set up. If you can swing it you'll want to put in some anti-magic features as well. You'll want something that prevents teleport-in. And so on. Which means it only makes sense that at least some dungeons etc. will incorporate these sort of design features as well. [/QUOTE]
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